Yifan Lu Announces HENKaku - A New Native Vita Homebrew Enabler for 3.60.



Earlier today, Yifan Lu, a well-known member of the Vita hacking scene famous for the Rejuvenate hack for the Dev Assistants, has announced that a new (native!) Vita homebrew enabler for the latest firmware version, as of writing (3.60), will be arriving tomorrow at "9:00AM UTC".

The new hack, known as "HENKaku", will require the following:
  • A Vita/PSTV running 3.60
  • A memcard with at least 10MB of free space (internal memory is currently not supported!)
  • An FTP client
  • An internet connection**
**Offline support is now available! Launch the exploit straight from the email app without the need for internet access at all! See the unofficial release thread for more details. (Internet connection still required for installation)


This is a small paragraph of Yifan Lu himself explaining what the properties of this new homebrew enabler does:

HENkaku simply lets you install homebrew as bubbles in LiveArea. It is a native hack that disables the filesystem sandbox. It installs molecularShell, a fork of VitaShell that lets you access the memory card over FTP and install homebrew packages (which we create as VPK files). With vita-toolchain, developers have access to the same system features licensed developers have access to as well as undocumented features that licensed developers cannot use (including overclocking the processors).


The hack has been released at http://henkaku.me ~ Furthermore, the hack is said to be exclusive to 3.60, and there is to be no backports for the time being.

:arrow: Source: http://yifan.lu/2016/07/28/henkaku-vita-homebrew-for-everyone/
 
Last edited by , , Reason: Added info about offline installation.

metroid maniac

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The best thing about it is that you could even store an entire folder of act.dats and edited registry files all inside your Vita for whenever you need to swap them quickly and effortlessly! :D

At present I have a bunch of email folders full of them. Having those folders on my memory card is definitely easier.
This still requires some network access unfortunately, just to run HENkaku.
 
D

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At present I have a bunch of email folders full of them. Having those folders on my memory card is definitely easier.
This still requires some network access unfortunately, just to run HENkaku.
You do have a point. But still, it definitely makes the process even easier! And there could even be homebrew made to specifically manage, edit, and swap out the files, perhaps!
 
D

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Hey man I wish someone would port it to 3.55, I l just love the feel of having the psp xmb on my vita.
 

orly3

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Well not much you can do if it is mounted that way.
If it's anything like an unix system it would require a remount.
That would make sense if it's like that, I was thinking that the partitions were mounted on boot and that apps/bubbles were put into different permission groups (eg: system settings would have more permissions than the trophy app)

Okay, this time I have taken the liberty to modify the Molecular Shell and let users roam freely in every single partition on the Vita from within the shell!
However the same write protection principles still apply to these said partitions
We already could access those partitions, but it is nice to have access without typing the address manually, thanks :)
I was hoping to edit index.dat (vs0:vsh/etc/index.dat) to test out firmware spoofing, but it seems like we need a kernel/bootrom exploit for that (assuming henkaku will not be able to grant rw access to vs0).
 

metroid maniac

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You do have a point. But still, it definitely makes the process even easier! And there could even be homebrew made to specifically manage, edit, and swap out the files, perhaps!

That seems like some pretty trivial file management and little bit string handling. What languages can you write Vita homebrew in?
 
D

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That seems like some pretty trivial file management and little bit string handling. What languages can you write Vita homebrew in?
Me personally? I have a pretty good, moderate knowledge of C, C++, and C# when I really put my mind to it.
 

Romsstar

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Has anyone already succesfully dumped a decrypted game? While it's easy to dump an installed game or cartridge encrypted, has anyone succeeded in dumping files decrypted on henkaku?
 

yifan_lu

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1) You don't have to recompile vitashell. In ftp, just type in the directory you want e.g "/vs0:/" and it'll access it even though it's unlisted. Unadvertised feature for advanced users.
2) Even if you do find a way to write to vs0, os0 (and you will, it's not that hard). DON'T DO IT. You'll basically end up bricking your vita beyond recovery unless you REALLY know what you're doing.
 

Duo8

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1) You don't have to recompile vitashell. In ftp, just type in the directory you want e.g "/vs0:/" and it'll access it even though it's unlisted. Unadvertised feature for advanced users.
2) Even if you do find a way to write to vs0, os0 (and you will, it's not that hard). DON'T DO IT. You'll basically end up bricking your vita beyond recovery unless you REALLY know what you're doing.
Fug
 

metroid maniac

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2) Even if you do find a way to write to vs0, os0 (and you will, it's not that hard). DON'T DO IT. You'll basically end up bricking your vita beyond recovery unless you REALLY know what you're doing.

I'm guessing the Vita really has little tolerance for finding unexpected files in those partitions?
 

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