Did a thing, figured I'd share since USUM is still relatively new.
Here are some more:
Is this possible on a real console ?
Wait the arena replacement works on a real cfw console ? Oh my god i'll test thatAs long as you have custom firmware, yes it is.
Yes, they do. In the video I linked before (the one against Brock), I used the Indigo League field. I used my CFW 3DS to record that. As long as you know how Luma patching works and which files to edit, you're good to go.Wait the arena replacement works on a real cfw console ? Oh my god i'll test that
Wait there's no a/8/0/1 in the files so where is it ?Battle Backgrounds are in a/8/0/1. The new ones start from file 074.
It's supposed to be 0/8/1. He mixed the numbers a bit.Wait there's no a/8/0/1 in the files so where is it ?
What?Theme is a method for edit the textures of a battle backgrounds in a/0/8/1?
Yeah, sorry. it's a081Wait there's no a/8/0/1 in the files so where is it ?
If you want to edit the textures you need the BCH texture replacer tool. Bare in mind you can't edit textures with transparency. Whenever I try they get glitchy after I save.Theme is a method for edit the textures of a battle backgrounds in a/0/8/1?
The tool in question is Ohana3ds?Yeah, sorry. it's a081
If you want to edit the textures you need the BCH texture replacer tool. Bare in mind you can't edit textures with transparency. Whenever I try they get glitchy after I save.
And do you know how to re-inject a arena model to the .bin file the arena model comes from ? (exemple the file_00000 is the model and it comes from the 045.bin file, how do i re-inject it in ?)Yeah, sorry. it's a081
If you want to edit the textures you need the BCH texture replacer tool. Bare in mind you can't edit textures with transparency. Whenever I try they get glitchy after I save.
The tool in question is Ohana3ds?
Or is it a separate program?
Then you're doing something wrong. You can't edit textures when they re compressed, you need to decompress them. I wrote the tutorial and it works 100% each time if you do it right.Avevo già provato questo metodo ma sfortunatamente quando vado a sostituire le trame, mi viene un errore che mi controlla di sostituirle ...
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I had already tried this method but unfortunately when I go to replace the textures, ohana me a mistake preventing me from replacing them ...
Ok so what error are you getting specifically? Does the program crash when you "replace" the textures in Ohana? If s, then it's a problem with yur edited textures or your environment; it's not the tutorial. The method is the same regardless of what you use.the files are decompressed
Or rather, when I go on BCH textures replaced and press on File-> Open I get the error ...Ok so what error are you getting specifically? Does the program crash when you "replace" the textures in Ohana? If s, then it's a problem with yur edited textures or your environment; it's not the tutorial. The method is the same regardless of what you use.