This is assuming you have already extracted your game.
Download the latest compiled version of PK3DS attached.
Download OhanaRebirthGotTextures attached.
1. Open PK3DS and choose tools>Misc Tools> Un(pack)+BCLIM
2. Drag the garc from a/0/9/4 in the first field while holding ctrl.
3. When it's done, you'll have 0000.bin - 10422.bin
4. Drag the texture .bin file to OhanaGotTextures, it will load.
5. In the textures tab on the left select export (choose location)
6. Edit the textures with your favorite paint program
7. Now open PK3DS
8. Go to Tools> de(Compress)LZ11 and select the .bin file
9. It will be decompressed and renamed (i.e "dec_01829.bin)
10. In Ohana choose Tools>BCHTextureReplacer
11. Go to File>Open and choose the decompressed .bin
12. Choose replace (replace all) to import your new textures in .png format
13. Go to File>Save
14. Go back to PK3DS and open Tools>de(Compress)LZ11
15. Select your .bin to compress it. (if you get a .lz just rename it to .bin) Replace the old one.
16. Go back to Tools>Un(pack)+BCLIM and drag you 4_g folder to the second field
17. Let it rebuild the garc (It can take a while!)
You can also use the old GarcTool to unpack/repack your .bin files. I've attached that as well.
Now you're ready to use your edits in game.
If you appreciate this tutorial, I appreciate a coffee
Credit to @Kaphotics for PK3DS, @Reisyukaku/@gdkchan for Ohana3DS/Rebirth @Meliodas2255 for compiling PK3DS for X64 OS and @MegaKyurem for the video tutorial.
(If I'm missing someone let me know )
Video Tutorial:
Examples :
UPDATE: All these tools are still in use AFAIK, there have not been any extreme updates to any of them. If someone knows otherwise, please point me to these new releases so I can update the attachments. Thanks!
UPDATE: PK3DS updated to latest versions (Linux/Windows) as of 16/7/2017
Download the latest compiled version of PK3DS attached.
Download OhanaRebirthGotTextures attached.
1. Open PK3DS and choose tools>Misc Tools> Un(pack)+BCLIM
2. Drag the garc from a/0/9/4 in the first field while holding ctrl.
3. When it's done, you'll have 0000.bin - 10422.bin
4. Drag the texture .bin file to OhanaGotTextures, it will load.
5. In the textures tab on the left select export (choose location)
6. Edit the textures with your favorite paint program
7. Now open PK3DS
8. Go to Tools> de(Compress)LZ11 and select the .bin file
9. It will be decompressed and renamed (i.e "dec_01829.bin)
10. In Ohana choose Tools>BCHTextureReplacer
11. Go to File>Open and choose the decompressed .bin
12. Choose replace (replace all) to import your new textures in .png format
13. Go to File>Save
14. Go back to PK3DS and open Tools>de(Compress)LZ11
15. Select your .bin to compress it. (if you get a .lz just rename it to .bin) Replace the old one.
16. Go back to Tools>Un(pack)+BCLIM and drag you 4_g folder to the second field
17. Let it rebuild the garc (It can take a while!)
You can also use the old GarcTool to unpack/repack your .bin files. I've attached that as well.
Now you're ready to use your edits in game.
If you appreciate this tutorial, I appreciate a coffee
Credit to @Kaphotics for PK3DS, @Reisyukaku/@gdkchan for Ohana3DS/Rebirth @Meliodas2255 for compiling PK3DS for X64 OS and @MegaKyurem for the video tutorial.
(If I'm missing someone let me know )
Video Tutorial:
Examples :
UPDATE: All these tools are still in use AFAIK, there have not been any extreme updates to any of them. If someone knows otherwise, please point me to these new releases so I can update the attachments. Thanks!
UPDATE: PK3DS updated to latest versions (Linux/Windows) as of 16/7/2017
Attachments
Last edited by Majickhat55,