Help! Ez flash can’t recognize my pokemon save file!

kylesful

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I’m trying to recover a Pokémon Gold save on an EZ-Flash Jr. and have reached the point where I think the issue may be EZ-Flash-specific rather than Pokémon-specific.


Hardware:


  • EZ-Flash Jr.
  • FW5_731
  • Pokémon Gold
  • RTC battery was recently replaced

Background:


A friend’s Pokémon Gold save (~150 hours, beat Red, etc.) became corrupted after a normal save.


The original save behaves like this:


  • File size: 32,816 bytes
  • EZ-Flash recognizes it
  • Pokémon Gold shows CONTINUE
  • Selecting CONTINUE results in “The save file is corrupted!”

I posted the save on Project Pokémon and someone recovered/exported a valid Gen 2 save from it by bypassing PKHeX save detection checks.


The recovered save behaves like this:


  • File size: 32,816 bytes
  • Loads correctly in mGBA
  • Loads correctly in PKHeX
  • All trainer/Pokémon data appears intact
  • EZ-Flash Jr. shows NEW GAME only

Additional testing:


  • Replaced RTC battery with a new battery
  • Disabled Auto Save
  • No change
  • Truncating the final 48 bytes made no difference
  • Original save still shows CONTINUE
  • Recovered save still shows NEW GAME

Fresh save test:


I created a brand-new Pokémon Gold save on the same EZ-Flash Jr.


  • File size is also 32,816 bytes
  • Loads normally on hardware

Interesting observation:


The original save and recovered save both begin with a run of ‘=’ bytes.


The fresh save begins with a run of ‘D’ bytes.


I created a hybrid file by taking the recovered save and replacing only the first 80 bytes with the first 80 bytes from the fresh save.


Unexpectedly, the resulting file behaved like the fresh save rather than the recovered save.


That suggests the first part of the file contains some kind of save-identification metadata, index, pointer, checksum, or EZ-Flash-specific structure.


Questions:


  1. Does the EZ-Flash Jr. store any metadata in Gen 2 save files that is required for the cart to recognize a save?
  2. Is there a known structure/header/checksum near the beginning of the save file that the cart validates?
  3. Has anyone successfully converted a valid emulator/PKHeX Pokémon Gold save back into a format recognized by the EZ-Flash Jr.?
  4. Is the SAVE/SAVER file on the SD card always the authoritative save, or does the cart maintain additional state in SRAM that affects save recognition?

At this point I have:


  • Original save (cart recognizes, game rejects)
  • Recovered save (game recognizes, cart rejects)
  • Fresh save (both recognize)

I’m happy to upload all three files if it helps.


Thanks!
 
I’m trying to recover a Pokémon Gold save on an EZ-Flash Jr. and have reached the point where I think the issue may be EZ-Flash-specific rather than Pokémon-specific.


Hardware:


  • EZ-Flash Jr.
  • FW5_731
  • Pokémon Gold
  • RTC battery was recently replaced

Background:


A friend’s Pokémon Gold save (~150 hours, beat Red, etc.) became corrupted after a normal save.


The original save behaves like this:


  • File size: 32,816 bytes
  • EZ-Flash recognizes it
  • Pokémon Gold shows CONTINUE
  • Selecting CONTINUE results in “The save file is corrupted!”

I posted the save on Project Pokémon and someone recovered/exported a valid Gen 2 save from it by bypassing PKHeX save detection checks.


The recovered save behaves like this:


  • File size: 32,816 bytes
  • Loads correctly in mGBA
  • Loads correctly in PKHeX
  • All trainer/Pokémon data appears intact
  • EZ-Flash Jr. shows NEW GAME only

Additional testing:


  • Replaced RTC battery with a new battery
  • Disabled Auto Save
  • No change
  • Truncating the final 48 bytes made no difference
  • Original save still shows CONTINUE
  • Recovered save still shows NEW GAME

Fresh save test:


I created a brand-new Pokémon Gold save on the same EZ-Flash Jr.


  • File size is also 32,816 bytes
  • Loads normally on hardware

Interesting observation:


The original save and recovered save both begin with a run of ‘=’ bytes.


The fresh save begins with a run of ‘D’ bytes.


I created a hybrid file by taking the recovered save and replacing only the first 80 bytes with the first 80 bytes from the fresh save.


Unexpectedly, the resulting file behaved like the fresh save rather than the recovered save.


That suggests the first part of the file contains some kind of save-identification metadata, index, pointer, checksum, or EZ-Flash-specific structure.


Questions:


  1. Does the EZ-Flash Jr. store any metadata in Gen 2 save files that is required for the cart to recognize a save?
  2. Is there a known structure/header/checksum near the beginning of the save file that the cart validates?
  3. Has anyone successfully converted a valid emulator/PKHeX Pokémon Gold save back into a format recognized by the EZ-Flash Jr.?
  4. Is the SAVE/SAVER file on the SD card always the authoritative save, or does the cart maintain additional state in SRAM that affects save recognition?

At this point I have:


  • Original save (cart recognizes, game rejects)
  • Recovered save (game recognizes, cart rejects)
  • Fresh save (both recognize)

I’m happy to upload all three files if it helps.


Thanks!
Also, Copying up to 512 bytes from the original save into the recovered save changes EZ-Flash kernel behavior (backup prompt appears) but does not make Pokémon Gold recognize the save.
Post automatically merged:

Final Update - Save Successfully Recovered


Good news: the save was recovered.


For anyone who finds this thread in the future, here’s what happened.


The original Pokémon Gold save was from an EZ-Flash Jr. and had become corrupted after a normal save. The game would show CONTINUE, but selecting it resulted in “The save file is corrupted!”


The original save:


  • Was recognized by Pokémon Gold.
  • Was recognized by the EZ-Flash Jr.
  • Would not load due to corruption.

A recovered save was created by forcing PKHeX to detect the save as Gen 2 and exporting it.


The recovered save:


  • Loaded correctly in PKHeX.
  • Loaded correctly in mGBA.
  • Contained the trainer data, Pokémon, PC boxes, etc.
  • Was NOT recognized by the EZ-Flash Jr. (showed NEW GAME).

At first I assumed this was an RTC or EZ-Flash formatting issue. I replaced the RTC battery, tested multiple save variants, compared fresh EZ-Flash saves, tested Auto Save on/off, and experimented with various header/footer combinations.


The breakthrough came from realizing that:


  1. The original save still contained information that both Pokémon Gold and the EZ-Flash Jr. recognized.
  2. The recovered save contained the actual recovered game data.
  3. The recovered save’s secondary/backup Gen 2 save structure and checksums were not fully reconstructed.

The successful solution was:


  • Take the original save as the base/container.
  • Inject the recovered save’s primary game data.
  • Rebuild the secondary Gen 2 save copy.
  • Recalculate both Gen 2 save checksums.

After doing that, the resulting save:


  • Loaded on real EZ-Flash Jr. hardware.
  • Loaded correctly in Pokémon Gold.
  • Contained the recovered trainer data and Pokémon.
  • Successfully restored the original playthrough.

Notable recovered Pokémon included a Dragonite named Buffy and a Feraligatr named Chomper, confirming the recovered data matched the original save.
 
Last edited by kylesful,

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