Ok thanks ^^Look for Kaphotics pastebin, it has the location of almost every garc that you can edit.
Ok thanks ^^Look for Kaphotics pastebin, it has the location of almost every garc that you can edit.
How do you put all the texture files into PK3DS and then inside the ROM of XY/ORAS itself? That part is the most confusing![]()
Oh. But how to I like load them into the game through pk3DS cuz I don't know what to use in pk3DS to put in the texture filesyou can't edit textures with pk3ds. Just open the texture in ohana and then import the edited one.
Oh. But how to I like load them into the game through pk3DS cuz I don't know what to use in pk3DS to put in the texture files
Ok, if it doesn't work, I'll get back to you. Thanks for the info!compress the garc then rebuild the romfs or just do a layeredfs.
your welcome.Ok, if it doesn't work, I'll get back to you. Thanks for the info!

For OR or AS?I hope this doesn't sound weird or anything, but how do you edit the start screen on the bottom of the 3DS console in ORAS? I've been trying to add a Shadow Ho-Oh there for my ROM Hack Shadow Gold
That was meSo, how exactly would I go about making an X/Y model compatible with OR/AS? Someone here said it was possible, but I'm not entirely sure how. I'd like to port a few battlefields from X/Y to OR/AS, and possible vice versa, but I need to know how this is done before that can happen. Thanks if you can help, if not, no harm done, really.
Sure dude, but I haven't got around to making an OW model yet, so it's just an in-battle model. Sorry!Does the Ash Greninja model work in Pokémon X/Y? And can someone give me the Ash model for X/Y or ORAS?
Thank you!!!
That was meYeah, you can, you just need to port the model and for characters, port the armature in Blender. If you want BGs, I'm pretty sure they're just textures. But yeah, I based my Ash off Calem and got it working in ORAS. I just ported the armature. IDK if it's 100% consistant though, because all of the X/Y character models were ported to ORAS.
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Sure dude, but I haven't got around to making an OW model yet, so it's just an in-battle model. Sorry!
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Here, put this in the 3.garc
Oh, my bad. I thought it was just a skybox. Yeah, you could probably just export it, I guess, but the faces thing is really killing a lot of great mods. Too bad no one is working on this, but I'd love to be proven wrong.
Yeah same! The thing I'm most excited about is pretty nerdy, but I'm most excited about the fact that the camera now shows trainers in battle and that low-poly models don't exist anymore! Reminds me of Colosseum. But now mods will be easy since every trainer class has a battle model now!
To S/M should work flawlessly, as it is the same kind of model; battle model. It's funny that people say there is graphical change when there's really not.I want to port my Ash to Gen 7, because the protaganist has similar body proportions to him

