[XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Asia81, Jul 13, 2015.

  1. Shiny_Charizard

    Shiny_Charizard Member

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    Jan 8, 2019
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    okay i use the tools from pk3ds,and i use pokemon omega ruby.
     
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  2. 8BitWonder

    8BitWonder Small Homebrew Dev

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    Jan 23, 2016
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    47 4F 54 20 45 45 4D
    I've located the Lugia and Deerling cry in OR/AS.
    Lugia is romfs/a/1/0/0->4046.CWAR
    Deerling is romfs/a/1/0/0->4411.CWAR

    Though I'm still not sure how you're getting bins. If you're unpacking a/1/0/0 with the latest Garctool then you shouldn't be getting bins.
    Do the files go from 0000.bin to 4593.bin?
    Also try checking 0000.bin, and 4046.bin in a hex editor.
    Are the first four bytes of 0000.bin "CSEQ", and the first four of 4046.bin "CWAR"?

    If any of the above is true try replacing 4411.bin (Deerling) with 4046.bin (Lugia).


    Edit: I looked a little closer at pk3ds and see how you're extracting the garcs.
    The bins you're getting are indeed the CSEQ and CWAR files.
    Just replace 4411.bin (Deerling's cry) with 4046.bin (Lugia's cry).
     
    Last edited by 8BitWonder, Jan 12, 2019
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  3. Shiny_Charizard

    Shiny_Charizard Member

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    wow,thank you so much,but can you tell why i was getting bin files instead of cwar files?
     
  4. 8BitWonder

    8BitWonder Small Homebrew Dev

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    I assume pk3ds just outputs everything as bins to keep it simple.
    Not sure why else it would be renaming them.

    If you open them in a hex editor you can see they're still CWAR and CSEQ files, just with a different extension.
     
  5. Shiny_Charizard

    Shiny_Charizard Member

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    so can you recommend me a different application to unpack them.I saw that you mentioned about garctool,is that what you are using.
     
  6. 8BitWonder

    8BitWonder Small Homebrew Dev

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    Yes that's what I use to unpack pokemon garcs.

    Though I'm not sure how different it is speed-wise to pk3ds, since that has been updated frequently. While GarcTool hasn't seen an update in 4 years.

    Here's the latest release if you're interested:
    https://github.com/kwsch/GARCTool/releases/
     
  7. Shiny_Charizard

    Shiny_Charizard Member

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    Jan 8, 2019
    Greece
    thanks for everything,if i ran into any other problems i will let you know.
    so now i try changing the box sprites but when i turn the bclim files to png there is not a single sprite,it's just a black screen.
    sorry for being a noob by the way.
     
    Last edited by Shiny_Charizard, Jan 12, 2019
  8. Fusion Luigi

    Fusion Luigi Pun Master/Loser

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    Feb 11, 2016
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    How do you guys make clean textures as when I do it, it looks fine in photoshop and then when I import it into Ohana, it looks like it got hit with tons of anti-aliasing...
     
  9. MegaKyurem

    MegaKyurem WAAALUIGI

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    I'd assume that's just Ohana? It'll probably look better if you put it into the game.
     
  10. Tower

    Tower GBAtemp Regular

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    Nov 26, 2017
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    I created primal xerneas for pokemon x, xerneas has returned to its original form :yay::yay:
     

    Attached Files:

  11. Tower

    Tower GBAtemp Regular

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    Nov 26, 2017
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    I created two new Mega Evolutions of six generation for pokemon X-Y: Mega Klefki and Mega Barbaracle, enjoy with these!!!!!!:yay::yay::yay::yay::yay::yay:
     

    Attached Files:

  12. j0rv4r

    j0rv4r Member

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    Dec 26, 2018
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    look great!!
    how did you managed to do it?
     
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  13. Tower

    Tower GBAtemp Regular

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    thank you so much!!!!!!:yay::yay::yay::yay::yay::yay: I used 4d cinema a program to edit obj files, if you are interested send me a private message and I will explain in detail :yay::yay::yay::yay::yay::yay:
     
  14. Fusion Luigi

    Fusion Luigi Pun Master/Loser

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    Got some more done.

    Brawly to Goku

    Wattson to Dr. Eggman

    Tate to Lucas/Claus

    Sidney to Mr. L
     
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  15. Tower

    Tower GBAtemp Regular

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  16. j0rv4r

    j0rv4r Member

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    lol I was trying to edit them with blender
    maybe that was the resaon why I couldnt do anything xd
     
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  17. Tower

    Tower GBAtemp Regular

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    in my opinion cinema 4d is simpler than blender to edit obj files, see this video , how to edit obj pokemon files on cinema 4d :yay::yay::yay::yay::yay::yay:
     
    Last edited by Tower, Feb 17, 2019
  18. ErikBarone322

    ErikBarone322 Newbie

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    Feb 18, 2019
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    I few changes I made ChaY.PNG Grenj.PNG HeraC.PNG HeraCb.PNG

    — Posts automatically merged - Please don't double post! —

    Does anyone have a list of Model data for ORAS? I found texture data for SM and USUM listed by Rosieplier but I couldnt find any for ORAS. Thank you so much.
     
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  19. Tower

    Tower GBAtemp Regular

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    yes bro , see this link
    https://docs.google.com/spreadsheets/d/1G61L43t4eD2IwEX9gQWATZ3rnA0YSQFYGvpOLicigmk/edit#gid=0
    and also the garc folder
    https://pastebin.com/4bg3q6FL :yay::yay::yay::yay::yay::yay:
     
    Last edited by Tower, Feb 19, 2019
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  20. GrumpCatPie

    GrumpCatPie Newbie

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    Feb 24, 2019
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    What hex lines did you edit?
     
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