[XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Asia81, Jul 13, 2015.

  1. Joele

    Joele Advanced Member

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    Aug 28, 2016
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    Is it possible to import modified 3d models into ohana3ds rebirth?
     
  2. MegaKyurem

    MegaKyurem GBAtemp Regular

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    Jul 4, 2016
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    Has anyone tried changing animations in ORAS? I know how to in USUM and SM but in oras the unpacked files don't change animations (or appear to at least?)
     
  3. izaan22

    izaan22 Member

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    Jan 15, 2017
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    if anyone know that ash pikachu can shiny due glitch but it not have shiny texture
     
  4. BellBlitzKing

    BellBlitzKing Newbie

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    Feb 13, 2018
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    Xeogran, can you share your great Golden Mewtwo mod texture for the community? Your video shows the Frieza-style mod in action:

     

    Attached Files:

    Last edited by BellBlitzKing, Feb 13, 2018
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  5. Tower

    Tower Advanced Member

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  6. Trainiax

    Trainiax Certified Genius

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    Jun 2, 2016
    United States
    Earth
    Hello all. It's time to release the first edition of my texture modpack for Ultra Sun and Moon.

    Some of these textures were made by me, but most were on this thread and ported to Gen 7 by me. I spent all morning downloading select textures, so I'm sorry I don't remember exactly who made every texture. However, in the imgur links I noted the textures not made by me. If you see a texture you made your not credited for, please let me know!

    Pictures:
    https://imgur.com/gallery/6W3io

    Download:
    https://drive.google.com/drive/folders/1qgjjo6GReNlR_dcK9SftTSCtRge_tXxH?usp=sharing

    My plans for the next release:
    -Extracting textures from Pokémon Stars and Trendy Sun
    -God of Space over Yveltal (from Supra)
    -Fallen Torracat/Incineroar (from TyranitarTube)
    -Possibly adding trainer textures
    -Vine Garchomp (original idea)

    Please give me some feedback. I've been working on this for a while, and hope it was for good use.

    Note: This is not packed and ready. The .bin files with the textures are included in the folders. You need to pack into the Garc yourself by dumping your game and following this guide:
     
  7. Tower

    Tower Advanced Member

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    Nov 26, 2017
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    amazing work broo!!!!! :D
     
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  8. Mush999

    Mush999 Member

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    Feb 17, 2018
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    (This has nothing to do with texture modeling, I found a way to randomize Pokémon USUM with Homebrew, so I’m trying to spread the word to everyone since nobody is showing how to do this. Please share this with everyone you know. Thx :))
    You will need the following to randomize USUM with no cfw (there probably is another way with dumping your rom but I found a completely different way to do this by using a Pokémon ultra sun rom):
    A 3ds with Homebrew (duh)
    A windows computer, windows 10 would be the best
    PK3DS build 286 (yes that specific build)
    Hackingtoolkit9 V9 by Asia81
    At least 4 gbs on your SD card
    At least 12 gbs free on pc
    And HxD hex editor

    1) find a DECRYPTED rom of US or UM. (Make sure your link doesn’t say part one and part two of US or UM. Try to find a file that downloads the full rom on one file) Download your rom

    2) take your Hackingtoolkit9 V9 and there will be a folder that says cleantool9, SetupUS, and HackingToolKit V9. Put your rom in that folder

    3) Run the SetupUS and then install HackingToolKit9 V9 and then open HackingToolKit9 V9 and it will show a bunch of commands. What you want to do is type in d at the bottom. Then it will ask you what the decrypted rom is. (This is a good time to rename your US or UM rom to something easier to type. For example, if you have US just call it PKMNUS. There isn’t a specific thing you have to call your rom. Name it to something that’s easy to type) Type in the name of your rom, and it will extract your rom, when it’s done it will say extraction complete. You won’t be needing this program anymore.

    4) you want to take the ExtractedRomFS and the ExtractedExeFS and put that into a knew folder. Now, the randomizing begins!!!

    5) Take your 286 build of PK3DS (the reason I chose that build is because we can randomize everything except the pokemarts. All the things we can randomize are in the ExeFS and RomFS, and that’s it. We can’t edit the pokemarts because it’s in the CRO section, and you would need cfw to randomize the CRO.) You can randomize everything in this build except pokemarts. Once you randomize what you desire, got to the next step

    6) In PK3DS, press the tools button, the press rebuild, then press RomFS. This will take some time, but once it’s done, it will say done. You want to name the RomFS into this
    US: 001B5000.romfs
    UM: 001B5100.romfs
    For the exefs, go into the ExtractedExeFS folder, find the .code.bin, and rename in this order:

    Rename .code into either 001B5000.bin or US or 001B5100.bin

    Then take that .bin part and rename it to .code, and move it to your hand folder (if you don’t have one make one), and the exefs is good to go.

    Take the 001B5000.romfs or 001B5100.romfs and run it through the HxD hex editor and then you want to select everything from 00000000 to 00000FF0 and nothing under that. Do not erase anything under 00000FF0. Either press the delete/backspace button on your keyboard or right click the selected code and press delete. Save the file, the move the file into the hans folder.

    7) take the sd card, put it into your 3ds and access Homebrew however you do, and then find hans. Open it, and make sure the target selector is on either your cartridge of USUM or the digital version of USUM. Move the dpad to the left or right to scroll through your games and apps until you find USUM. Then press the A button

    8) make sure your settings say this

    Region: ———
    Language: ——
    FW Version spoof: No
    N3DS CPU clock: 268Mhz
    Code —> SD: yes
    Romfs —> SD: yes
    Save configuration: no

    Scroll down and hit ok, give it 5 to 10 seconds, and if you did everything right, congrats!

    — Posts automatically merged - Please don't double post! —

    If you have any questions plz ask me on this thread

    — Posts automatically merged - Please don't double post! —

    In step 6 hans autocorrects to hand. If you see hand, it supposed to say hans

    — Posts automatically merged - Please don't double post! —

    these are all the programs you will need

    This guide also removes lines in USUM
     

    Attached Files:

    Sergius22 likes this.
  9. Mush999
    This message by Mush999 has been removed from public view by porkiewpyne, Feb 18, 2018.
    Feb 17, 2018
  10. MegaKyurem

    MegaKyurem GBAtemp Regular

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    Jul 4, 2016
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    Don't get me wrong this is pretty cool but it also does not really have anything to do with model/texture editing. This could even get its own thread
     
  11. Mush999

    Mush999 Member

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    Feb 17, 2018
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    60F4241D-BB0F-48BD-A267-C1AF5BF9613D.jpeg 68FEBDD9-ADAE-4F48-B19C-3567502564CD.jpeg
    My custom Shining Lugia and Rainbow Ho-Oh
     
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  12. MegaKyurem

    MegaKyurem GBAtemp Regular

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    Jul 4, 2016
    United States
    That gold lugia actually looks like it could be an official gamefreak shiny. It looks much better than the one they made at least!
     
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  13. Mush999

    Mush999 Member

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    Feb 17, 2018
    United States
    image.jpg image.jpg
    My custom shadow rayquaza and mega shadow rayquaza
     
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  14. Mush999

    Mush999 Member

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    Feb 17, 2018
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    Can someone tell me which garc is for

    Pokémon animations
    Pokémon sprites (like they are in the pc)
    And can someone tell me how to edit models in oras?

    Thanks.
     
  15. Mush999

    Mush999 Member

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    Feb 17, 2018
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    I figured out the garc for the Pokémon icons (a/0/9/1) but whenever I put them in the game, whenever i enter a battle with that custom icon, the game freezes. Help me please.
     
  16. Mush999

    Mush999 Member

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    Feb 17, 2018
    United States
    Hey guys.

    I’m making a rom hack of a bunch of texures I made, and you guys can send your custom texures in the game. If you do send some texures, say what type you want them to be. I’m taking texures everyday of the month, and the first release of the rom hack is going to be in March 30, and I’m planing on realeasing a new version each month after that with new texures.

    This game will be on USUM.
    Send your texures. See ya!
     
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  17. Tower

    Tower Advanced Member

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    Nov 26, 2017
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    Nice project so @Trainiax has send this textures https://drive.google.com/drive/folders/1qgjjo6GReNlR_dcK9SftTSCtRge_tXxH?usp=sharing :):)
     
  18. Joele

    Joele Advanced Member

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    Aug 28, 2016
    Italy
    Hello everyone, could someone explain how to exchange overworld models on Ultramoon pokemon? I know that on 3ds it works but it is not the same method for citra
     
  19. Mush999

    Mush999 Member

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    Feb 17, 2018
    United States
    When this rom hack is released (March 30th), there will be an option do download a randomized version of the game.

    — Posts automatically merged - Please don't double post! —

    if you guys have any ideas, just tell me on this thread. :)

    — Posts automatically merged - Please don't double post! —

    if you guys have any ideas, just tell me on this thread. :)
     
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  20. Lglaplante

    Lglaplante Pkmn Rom Hacker

    Member
    1
    Feb 12, 2017
    Canada
    Hey there !
    I’m searching someone that knows how to deal with 3D model in ORAS.
    Contact me in PM if interested (the project might interest you :) )
    Searching someone that knows how to deal with the maps and maps textures in oras.
    Thanks in advance !
     
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  21. chenyuxiang12

    chenyuxiang12 Newbie

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    Jan 28, 2018
    United States
    @Mush999 I have redone the shiny rowlet line and you can consider using them in your mod pack, and if you do I would love some credit
     

    Attached Files:

    Mush999 and Tower like this.
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