so with the Class unlock how do i get it to unlock the hero classes? im in chapter 2 do i have to get to chapter 3 and meet the first hero? or will it work straight away when i unlock the classes?
Once a hero joins your party you gain their class on one of your six main party members. As you use this class with that one character, your other party members slowly learn the class as well. Some heroes are gained through story progression, a lot more through their own side quests.so with the Class unlock how do i get it to unlock the hero classes? im in chapter 2 do i have to get to chapter 3 and meet the first hero? or will it work straight away when i unlock the classes?
Honestly each emulator has its own strengths and weaknesses, and will be very dependent on user specs.Works without any need for workarounds or specific builds
Yuzu and Ryu have both been pretty neck-and-neck in terms of performance lately.Honestly each emulator has its own strengths and weaknesses, and will be very dependent on user specs.
I haven't been able to start the game (in Yuzu) since using the 1.3.0 update (if I remove the update it starts). I've already updated the prod/title files (to 16.0.0) and cleared out the shader cache, which are the two things I saw mentioned as potential causes for this issue. I've also disabled all other mods just to ensure they're not the cause (so I only have the Update and DLC checked).
Is it possible I need to replace the actual game file itself? I wouldn't think so, since I've never needed to do that before, but I'm kind of at a loss about what to try next.
If neither yuzu nor ryujinx work, try to get the upgrade/DLC file from somewhere elseAfter installing the latest update and dlcs I'm unable to launch the game. I can launch the game on yuzu just fine as long as the dlc is disabled, but with it enabled the game infinitely loads on the launching screen. How can I get it to open?
Have you tried re-adding the updates/expansion or turned them on in the properties?Hello everyone. I'm facing a strange issue and I can't say if anything have been caused because I upgraded from Windows 10 to 11. On Yuzu the Expansion pass and the updates are not working anymore. Since I installed on Ryujinx and it worked, sure it is Yuzu the problem. I'm testing Ryu to see if now it is acceptable playing through it because some months ago it was still a mess, but if not, someone have any clues on what could be happening to Yuzu? Thanks.
I did. Tried other versions of Yuzu, reinstalled everything, downloaded from other sources, with no avail. This is odd because it works on Ryujinx, but with Vulkan the bloom workaround is not working I don't know why.Have you tried re-adding the updates/expansion or turned them on in the properties?
Both, those are extremely old and weak hardware. I'm surprised a 570 can run this game at all.Hello there.
My config is i5-6500, 16gb ram, rx-570 .Everything on SSD. Game 1.3.0 and latest Yuzu 1405 (ryujinx works even worse).
Game runs good, im ok with 30 fps, but those "building shaders" stutters ruin everything. Is it all because of a weak CPU or GPU or both?
Because then shaders is loaded and i play same part or cutscene again there is almost no lags. I am using Vulkan.
Any cheats or setting dont make any diffrents, i saw someone menting of sharing someone shader cache but didn't find any.
They are not fixed, motes kinda work but usually flicker in and out of existence. Vertex explosions happen every 2 hours-ish, and character eyelids still freak out in cutscenes. All of these except motes are fixed in OpenGL, but the shader stutter and performance is much worse on OpenGL. Game is far far from perfect but much better than playing on a Switch.A video from last month claiming that the particle problem was fixed in a yuzu branche,Mainline in now look still no good,Please can anyone find more information?
Asked for, RyzenDew/yuzu
Alrighty, I'll try some of that then. I figured it was probably my hardware since I was just running the game and emulator as-is, no mods or anything like that.Runs fine on my PC with similar specs (a bit higher), never dips below 30 fps at 1.5x resolution; if you have choppiness try using Vulkan instead of OpenGL, auto CPU accuracy and normal GPU accuracy, 60 fps mod off (it can cause cutscenes to play in slow motion when your hardware can't reliably hit 60, which yours (and mine) probably can't, along with causing crashes sometimes).