Sorry for the error in communication. I had put the codes in but when I started the software it would just close with an error. So I was wondering whether it was me messing things up or if there was a difference in versions related to Future redeemed, or maybe that all codes not related to the base game had to be deactivated. In other words, just activate the master code and the DLC ones and nothing else (even though the fall from high places and not die would help)Might wanna try it yourself first before asking, no?
And the answer is yes, they are shared. Those that say "DLC" are for that DLC obviously as there's no other DLC which adds a new map or area technically as big as that.
I have this cheat that works in update 2.0.0. Can anyone help me to make it work on 2.1.1. Thanks
[Enable 60fps (L+A)]
80000041
040B0000 01B41DB0 00000001
20000000
[Disable 60fps (L+B)]
80000042
040B0000 01B41DB0 00000002
20000000
[Enable 60fps (L+A)]
80000041
040B0000 01B41DB0 00000001
20000000
[Disable 60fps (L+B)]
80000042
040B0000 01B41DB0 00000002
20000000
https://gbatemp.net/threads/xenoblade-chronicles-3-emulator-etc-discussion.616262/post-10268276I have this cheat that works in update 2.0.0. Can anyone help me to make it work on 2.1.1. Thanks
I m late for the party but i wanted to thank you for this great contribution. Much appreciated!

Thanks for this. So far I haven't run into trouble, although I've only used a few of the cheats. It did irk me that I can't disable the master code in Breeze since you mention that code seems unstable.I've translated this one manually line by line for you guys for 2.1.1. It was also in Chinese, and while I am a translator for like five languages, Chinese ain't one of them. I did my best according to my skills as an interpreter and what would make sense, but some things really were impossible to translate simply because they made no sense in any way, shape or form that I tried translating them in, so take some of them with a grain of salt and be careful when using them. Try them out and report back to me if a cheat code does something other than described, as I then can just edit & fix said description later on.
Find the file for 2.1.1 below. Do keep in mind that the Master Code seems to for some reason be highly unstable. I have my game crashing every so often with even just that mere Master Code enabled. Another code that makes the game crash near instantaneously if you initiate a battle, is the Damage Multiplier codes and the code that allows Infinite Item Pickup Range. Instead, use codes that make you block/evade attacks or godmode, and use the code that allows for a Bigger Item Pickup Range (not the Maximum one). That way you should mostly be safe and not have your game crash on you.
Do you know if any of these codes can prevent red/blue nopon stones from decreasing? It seems not to be the case, but it can't hurt to ask since its translated from Chinese.
I've been watching the progress on the Code Updater for Nintendo Switch tool by @zzpong for a while now, and with the recent release of version 1.0.2 I decided to try to port @Eiffel2018's XC3 codes from 2.0.0 to 2.1.1 and I believe it has been successful. I have personally verified many of the codes work like they always did on 2.0.0, but I don't use them all so YMMV.
The ones that I know work are:
Why did I do this? Because the player & enemy damage multipliers, and the no arts cooldown/max arts gauges, some of which the other set of codes doesn't have.
Anyway here they are, give them a try and report back any issues to this thread.
BTW the link for the tool is here:
gbatemp.net/threads/code-updater-for-nintendo-switch-update-asm-codes-by-yourself-v1-0-2-meet-new-code-types.610647
Also, all credit goes to @Eiffel2018 and @zzpong , thanks for your efforts!
The ones that I know work are:
Members only
Why did I do this? Because the player & enemy damage multipliers, and the no arts cooldown/max arts gauges, some of which the other set of codes doesn't have.
Anyway here they are, give them a try and report back any issues to this thread.
BTW the link for the tool is here:
gbatemp.net/threads/code-updater-for-nintendo-switch-update-asm-codes-by-yourself-v1-0-2-meet-new-code-types.610647
Also, all credit goes to @Eiffel2018 and @zzpong , thanks for your efforts!
Attachments
Thanks! I tried out the 2.1.1 codes from the Chinese forum that were translated, but Eiffel's codes are more user friendly. Now the codes are up to date again until the next update in january 2024 when the Noah and Mio amiibos are released.I've been watching the progress on the Code Updater for Nintendo Switch tool by @zzpong for a while now, and with the recent release of version 1.0.2 I decided to try to port @Eiffel2018's XC3 codes from 2.0.0 to 2.1.1 and I believe it has been successful. I have personally verified many of the codes work like they always did on 2.0.0, but I don't use them all so YMMV.
The ones that I know work are:
Members only
Why did I do this? Because the player & enemy damage multipliers, and the no arts cooldown/max arts gauges, some of which the other set of codes doesn't have.
Anyway here they are, give them a try and report back any issues to this thread.
BTW the link for the tool is here:
gbatemp.net/threads/code-updater-for-nintendo-switch-update-asm-codes-by-yourself-v1-0-2-meet-new-code-types.610647
Also, all credit goes to @Eiffel2018 and @zzpong , thanks for your efforts!
Thanks! I tried out the 2.1.1 codes from the Chinese forum that were translated, but Eiffel's codes are more user friendly. Now the codes are up to date again until the next update in january 2024 when the Noah and Mio amiibos are released.
Can u share me the codes pls!!!
It's only one page back on this thread (not my codes nor my translation, by the way).Can u share me the codes pls!!!
https://gbatemp.net/threads/xenoblade-chronicles-3-010074f013262000.615986/page-37#post-10266411
Although I'm not sure why you'd want to use those codes if you got an updated version of Eiffel's codes available literally a few posts ago.
So I tried using the damage multipliers and the no art cooldown with one of the other codes sets, because I don't want to give up infinite Lucky Seven, but using them seems to cause the game to freeze once I load a save. If you're wondering which set of codes I'm using them with, it's the translated codes from about a page back which has a Master Code.I've been watching the progress on the Code Updater for Nintendo Switch tool by @zzpong for a while now, and with the recent release of version 1.0.2 I decided to try to port @Eiffel2018's XC3 codes from 2.0.0 to 2.1.1 and I believe it has been successful. I have personally verified many of the codes work like they always did on 2.0.0, but I don't use them all so YMMV.
The ones that I know work are:
Members only
Why did I do this? Because the player & enemy damage multipliers, and the no arts cooldown/max arts gauges, some of which the other set of codes doesn't have.
Anyway here they are, give them a try and report back any issues to this thread.
BTW the link for the tool is here:
gbatemp.net/threads/code-updater-for-nintendo-switch-update-asm-codes-by-yourself-v1-0-2-meet-new-code-types.610647
Also, all credit goes to @Eiffel2018 and @zzpong , thanks for your efforts!
So I tried using the damage multipliers and the no art cooldown with one of the other codes sets, because I don't want to give up infinite Lucky Seven, but using them seems to cause the game to freeze once I load a save. If you're wondering which set of codes I'm using them with, it's the translated codes from about a page back which has a Master Code.
Yes about those codes, the damage multiplier codes have known issues with crashing the game. That's why the poster removed them. If you want damage multiplier you need to use Eiffel's codes which I ported from 2.0.0 to 2.1.1. Eiffel's codes don't have a master code.
Edit :
It looks like all of the cheats cause Yuzu to crash at some point since the 2.1.1 update. They work fine on Ryujinx tho
Last edited by Sheonori,
The "SP no reduction" cheat stops the game from loading on Yuzu
Edit :The movement speed and the pickup distance ones stop the save from loading, the game loads fine but it's impossible to continue
It looks like all of the cheats cause Yuzu to crash at some point since the 2.1.1 update. They work fine on Ryujinx tho
If you are able to roll back the game to 2.0.0 in yuzu, it would be good to try Eiffel's original codes in that setup. If they work there, then yes something might have been lost in translation. If not, maybe they never worked in yuzu to begin with.
They worked in Yuzu.If you are able to roll back the game to 2.0.0 in yuzu, it would be good to try Eiffel's original codes in that setup. If they work there, then yes something might have been lost in translation. If not, maybe they never worked in yuzu to begin with.
I'm not sure then, I guess we still need Eiffel to look into it and figure out how to make it work in yuzu.They worked in Yuzu.
Hi guys I'm new to this, can only get xp multiplier to work on version 1.1 by copy and pasting someone's example. Do I copy and paste all lines like this below for items? Thanks.
040E0000 02308E64 00000003
080E0000 02308E5C D65F03C0 1B137C53
040E0000 02308E58 18000073
040E0000 0026E2E4 94826ADD
Or just one line like
040E0000 02308E64 00000003
040E0000 02308E64 00000003
080E0000 02308E5C D65F03C0 1B137C53
040E0000 02308E58 18000073
040E0000 0026E2E4 94826ADD
Or just one line like
040E0000 02308E64 00000003
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