Wood R4 Save Problem

Discussion in 'R4 DS' started by Sharkcheater, Jan 20, 2011.

  1. Sharkcheater
    OP

    Sharkcheater Newbie

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    Jan 19, 2011
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    Okay, First off, Hi! I have lurked here a while, And I needed to make an account because I have no clue on how to solve my problem!

    Okay so I have an R4 and WoodR4 Firmware. The first thing I noticed using WoodR4 is the .nds.sav extension on the save games So In the options I just told it to read them as .sav Before you ask, Yes other games seem to load the .sav just fine. Now heres the problem I want this Gamesave And its A .duc so no issue right? Just use Shuny's Online converter yea? So I do that I open the save and then set the source to ARMaxDS and the target to RAW 512kb, put it on my card and... It doesn't works [​IMG] I have been at this for 2 days trying All I can think of so now Im asking a much larger knowledge base. I've tried different converters setting targets to just R4/M3 types, trying other save games, renaming, etc I just don't get why something is not just working :/ Thanks for reading!
     
  2. Elvarg

    Elvarg Zyzz™

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    Jan 19, 2011
    >>>>>>
    1.try another rom

    2.does the .duc work

    3.try ysmenu
     
  3. z.g

    z.g GBAtemp Regular

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    Jun 21, 2007
    problem is here. converter broke savefile. here is good one.
     
  4. Sharkcheater
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    Sharkcheater Newbie

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    That file seems to be 64kb I was under the impression that WoodR4 used 512kb, Looks like when I chose RAW I should have stuck with the original size. Thank you so much for your help. Now I did set the save type to 64k on WoodR4 before launching and it seems to have worked flawlessly-But ALAS, When I went to load the save it said it was corrupt! [​IMG] Im going to try formatting my MicroSD card And starting fresh!
     
  5. z.g

    z.g GBAtemp Regular

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    Jun 21, 2007
    save sizes in wood is in bits not bytes. so you need set it to 512k.
     
  6. Sharkcheater
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    Sharkcheater Newbie

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    Jan 19, 2011
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    You rock man, seems to working fine! Now I can get back to where I was before my save corrupted in the first place! So from now on when converting saves for woodR4 just let it autodetect the size on the target .sav file?