Hacking Wood keeps deleting my Zelda:ST save file

eggrolls

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I have the original R4 and both Wood 1.19 and YSMENU on it. I've set the save file extension to .sav for Wood, and it seems to read all the save files created by YSMENU just fine. Except for Zelda:ST. I can load the save just fine with YSMENU, but if I use Wood, it would delete my old save (512KB file size) with a 1MB file. If I look at the file info for Zelda, it says the save type is 8M, while all my other games (which work fine) say unknown/auto.

What can I do to make Wood use my old save file?

Thanks!
 

twiztidsinz

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eggrolls said:
I have the original R4 and both Wood 1.19 and YSMENU on it. I've set the save file extension to .sav for Wood, and it seems to read all the save files created by YSMENU just fine. Except for Zelda:ST. I can load the save just fine with YSMENU, but if I use Wood, it would delete my old save (512KB file size) with a 1MB file. If I look at the file info for Zelda, it says the save type is 8M, while all my other games (which work fine) say unknown/auto.

What can I do to make Wood use my old save file?

Thanks!
Use Normmatt's Spirit Tracks Save Converter to pad your file to 1MB.
http://www.mediafire.com/?mwmnimkn1it
 

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