If I understand this right, you're saying that both ohana 3ds and ohana 3ds are dropped, so what would you recommend in their place?Its not that him or I don't want editing options in these programs. We want to export to all kinds of 3D formats but theres a lot of complications. For instance, GFModel and BCH store their data very differently and I think BCH has things that GFModel doesnt and visa versa. Also like if i were to import SMD and export as GFModel or BCH, that might not work well because SMD doesnt support anims among other things. That being said, the only reasonable converting tool we could implement would be texture swapper. Also, the reason both Ohanas were dropped was because they code got too messy and cumbersome from these kinds of features, so a rewrite was in order.