Translation [WIP] Air English Translation Mod

masagrator

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So it took less than month to port English translation to Switch version of Air.

It is still WIP, but all 3 main chapters can be played from start to finish.

More in repo's readme.

https://github.com/masagrator/AIR-ENX

2021100915561900.jpg2021100915550000.jpg
 

RedL

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Me, twenty minutes ago: "Woah, there's AIR on Switch? Too bad there was no English release."

Me, right this second: "omg patch released today!?"
 

bambangtales

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Does anyone here have the save data? I'm currently translating (machine translation) the untranslated 4th chapter, so I need to test my script. I'll make a pull request to OP's github when it's ready.
Post automatically merged:

Does anyone here have the save data? I'm currently translating (machine translation) the untranslated 4th chapter, so I need to test my script. I'll make a pull request to OP's github when it's ready.
 

masagrator

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Does anyone here have the save data? I'm currently translating (machine translation) the untranslated 4th chapter, so I need to test my script. I'll make a pull request to OP's github when it's ready.
So you know, If nobody with Japanese knowledge won't proof read it to give okay, I won't accept it. And I heard already from one translator that this chapter is using language too hard for machine translation to understand what's going on.
 

bambangtales

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So you know, If nobody with Japanese knowledge won't proof read it to give okay, I won't accept it. And I heard already from one translator that this chapter is using language too hard for machine translation to understand what's going on.
I'm using deepl (Seriously, give this machine translator a try), not google translate + some Japanese kanji dictionary. Yep, the script's content is full of ancient Japanese, and for those hard words, I just leave those alone by just copying the furigana above the kanji's sound and translate it. I'm not leaving the machine to translate the text and accept it as it is, I tried to make sense of those translations by trying to imagine the scenes. And, if I had the save data, I can make sense of the scene and script a little better. It's better than nothing.
 
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