Gaming Wiiu Zelda Breath of the wild possibly Leaked already

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Witalka_Shelby

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Cant we just download the game by using jnustool.jar with the botw title id and -dlEncrypted? With the .tik file this should be enough, shouldnt it?
Why do we need this mega.nz link? The problem is, that I cannot download such big data, because i dont have an mega.nz account.

you don´t need acc for mega .. load with Jdownloader ( or browser) without an acc .. they load about 5GB with full speed.. than reconnect and load the rest with fullspeed :)
same with update
 

anarko919

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Yeah! it's working for me. Wup installer 1.3 (before initiate Wup installer, i launched CFW Iosuhax because for install the update, needs store sign).

br!
 

eremita99

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How install update with loadiine? and the id of the game what is?
1 download the game
2 download the ticket and rename it to title.tik
6. copy everything to SD:/wiiu/games
7. open HBC on Wii U, open loadiine
it's right?
Sorry for the question i'm a noob.
 
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Don21

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How install update with loadiine? and the id of the game what is?
1 download the game
2 download the ticket and rename it to title.tik
6. copy everything to SD:/wiiu/games
7. open HBC on Wii U, open loadiine
it's right?
Sorry for the question i'm a noob.

Really good question, but some people say its 2016 using loadiine.. I also wait for the perfect answer to give it a go:)
 

loler55

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Plzzzz i make a ragequit i habe installed the Game and Update and when i Start the Game in rednand i become a Strange Message Game dont start
 

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kennedn

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It says this after the install is about 4gigs through ! The sd card is most definently in there ;_;
Strange one, maybe either the file or the sd card itself has a bit of corruption going on? Try deleting and re-copying the files back over and if that doesnt work format the sd card. Try another SD card first if you have one floating around
 
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  • Psionic Roshambo @ Psionic Roshambo:
    But it's a dead end
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
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  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
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  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
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    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=zT-Cy-hap_Q