Yes, this is working for me through USB. Only tested Chessmaster II.
Star Wars - Dark Forces (Italy) worksLatest build of WiiStation of main branch until git 8bfcd8f
https://github.com/xjsxjs197/WiiSXRX_2022/commit/8bfcd8fdb977a6b8a333d93fdea08ef0d19fb368
The latest changes are (attemping to) fix the issue of we couldn't use the BIOS files (SCPH1001.bin) from the USB drives (https://github.com/xjsxjs197/WiiSXRX_2022/issues/59, reported by @Zorg1996 and me), and also for fix some incorrect physics on Hot Wheels: Turbo Racing (reported in this issue https://github.com/xjsxjs197/WiiSXRX_2022/issues/57 by @Walwii and @pedro702).
@matto21 @Doux91 @Zorg1996 @RunningSnakes @klonoa :
please test again this build for see if you can finally use the real PS1 BIOS files from USB drives.
@Walwii :
please test again this build for see if this fixed the problems you mentioned on HWTR.
Pleaae test this build, thanks
Yes. Save & Load are working for me through USB.@RunningSnakes @matto21 @Doux91
anyone have tested if the savestates are working on USB the latest build?
OK, going to compiling these ones.
Both Vigilantes and SW Demolition are now looking as they should. This build should be tested for regressions just in case, as FF VII has some tiny graphic glitches and some quite heavy temporary freezes that were already fine before, it's been broken since various commits.OK, going to compiling these ones.
Post automatically merged:
Latest build of WiiStation of main branch until git a351a19
https://github.com/xjsxjs197/WiiSXRX_2022/commit/a351a19837ef23a89271cda4a237999437c327b3
The latest change is merging some code from branch ForSpeed, also it fixed some fogging issues on some games, specially on Star Wars: Demolition and Vigilante 8 (see https://github.com/xjsxjs197/WiiSXRX_2022/issues/24#issuecomment-1309642469), also of including the USB fix and the physics fix on HWTR.
Please test this build, thanks
not easy since the graphical side is very different, wii uses gx and wiiu uses gx2 which is why most wii apps were never ported to wiiu at allMaybe a port of Wiistation with some upgrades to accuracy as well as preformance port to the wii u should be possible as the Wii U is just a upgraded wii. NTM duckstation or Play! (PS2 emu) may work on the Wii U
first vigilante 8 game still has some weird gfx issues like corrupt pixels depending on the distance, nothing major but its there, second offense and star wars demolition are perfect tough.Both Vigilantes and SW Demolition are now looking as they should. This build should be tested for regressions just in case, as FF VII has some tiny graphic glitches and some quite heavy temporary freezes that were already fine before.
@pedro702 @niuusnot easy since the graphical side is very different, wii uses gx and wiiu uses gx2 which is why most wii apps were never ported to wiiu at all
first vigilante 8 game still has some weird gfx issues like corrupt pixels depending on the distance, nothing major but its there, second offense and star wars demolition are perfect tough.
View attachment 336670View attachment 336671
Both Vigilantes and SW Demolition are now looking as they should. This build should be tested for regressions just in case, as FF VII has some tiny graphic glitches and some quite heavy temporary freezes that were already fine before, it's been broken since various commits.
maybe a corrupted meta.xml file?My homebrew channel it did not recognize it, I could not test it
need to rename the file to boot.dol dont forget lol.My homebrew channel it did not recognize it, I could not test it
need to rename the file to boot.dol dont forget lol.
I know it, naming boot.dol, but it did not show it on list, even I tried to rename it with wiixplorer and nothing happenedmaybe a corrupted meta.xml file?
a bad dol file? (Try redownloading the build and replacing the old boot.dol of WiiStation with the new one)
Try copying this info of meta.xml and paste it into your meta.xml, and save itI know it, naming boot.dol, but it did not show it on list, even I tried to rename it with wiixplorer and nothing happened
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<app version="2">
<name>WiiStation</name>
<coder>xjsxjs197</coder>
<version>1.0</version>
<release_date>20221105</release_date>
<short_description>PSX Emulator for Wii</short_description>
<long_description>
WiiStation - A Sony PlayStation 1 emulator for Wii / Wii U, forked from WiiSXRX by NiuuS.
Featuring:
- CDDA (Compact Disc Digital Audio) tracks support.
- Multiple languages support.
- Gamecube controller support.
- Wii U Pro controller support.
- Wii U GamePad controller support through WiiVC injects.
- Wii Classic Controller and Pro support.
- Classic Controllers support (NES / SNES)
* WiiSX/CubeSX is a PCSX port. The original team was:
emu_kidid - general coding
sepp256 - graphics and menu
tehpola - audio
* Later updates by:
matguitarist
Daxtsu
Mystro256
FIX94
NiuuS
xjsxjs197
</long_description>
<ahb_access/>
</app>
Those errors are 99% user-originated. Could be the media's life expiring. Do a clean format of it and copy your files back,I know it, naming boot.dol, but it did not show it on list, even I tried to rename it with wiixplorer and nothing happened
As I stated in the previous post, it has been happening for a while, so it's not tied to this commit. Just a heads up for everyone that they should test a lot of the previous games with new builds, to catch regressions quickly. In my case I went back from RX 3.3 to RX 3.2 to keep playing VII without the freezes and cursor glitch, as it takes up to 7 seconds for the game to respond again when the bug happens, and it quickly started to get tedious.@pedro702 @niuus
i think the dwActFixes declaration in this latest commit https://github.com/xjsxjs197/WiiSXRX_2022/commit/a351a19837ef23a89271cda4a237999437c327b3 it should be made only as an autoFix for those games (Vigilante 8, Star Wars: Demolition) and not affect to all games, as @niuus stated that dwActFixes declaration causes those issues on Final Fantasy VII (and maybe other games).
Delete the 2 files make it work, it recognize it now, but I had to delete the config file, I can configure the emulator, but I cannnot change the language, if I save the settings changing the language the emulator does not start again, wiistation 1.0 has not all theses issues, I haven't test saving states, loading, but It can change the bios pathTry copying this info of meta.xml and paste it into your meta.xml, and save it
Code:<?xml version="1.0" encoding="UTF-8" standalone="yes"?> <app version="2"> <name>WiiStation</name> <coder>xjsxjs197</coder> <version>1.0</version> <release_date>20221105</release_date> <short_description>PSX Emulator for Wii</short_description> <long_description> WiiStation - A Sony PlayStation 1 emulator for Wii / Wii U, forked from WiiSXRX by NiuuS. Featuring: - CDDA (Compact Disc Digital Audio) tracks support. - Multiple languages support. - Gamecube controller support. - Wii U Pro controller support. - Wii U GamePad controller support through WiiVC injects. - Wii Classic Controller and Pro support. - Classic Controllers support (NES / SNES) * WiiSX/CubeSX is a PCSX port. The original team was: emu_kidid - general coding sepp256 - graphics and menu tehpola - audio * Later updates by: matguitarist Daxtsu Mystro256 FIX94 NiuuS xjsxjs197 </long_description> <ahb_access/> </app>
If that doesn't work, try deleting these non-essential files from /apps/WiiStation/ (or the folder where you have located the boot.dol of WiiStation), maybe these are making conflict:
View attachment 336674