Hacking WiiFlow Lite

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I'm having a very difficult time getting the latest commit to compile. I downloaded devkitppc r42-1 and libogc 2.4.0 from leseratte archive. Replaced the two folders devkitppc and libogc with the older versions (I'm running windows 11 and used the graphic devkitpro installer).


Run make command get this error
Code:
fatal error: gctypes.h: No such file or directory
When I run make clean i get this error
Code:
/opt/devkitpro/devkitPPC/wii_rules: No such file or directory


I think there is stuff missing from the archive downloads. With some reseach I did find fledge68 asking where wii_rules was and finding it somewhere?

Download the previous version and get the missing files from there?
 
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I'm having a very difficult time getting the latest commit to compile. I downloaded devkitppc r42-1 and libogc 2.4.0 from leseratte archive. Replaced the two folders devkitppc and libogc with the older versions (I'm running windows 11 and used the graphic devkitpro installer).


Run make command get this error
Code:
fatal error: gctypes.h: No such file or directory
When I run make clean i get this error
Code:
/opt/devkitpro/devkitPPC/wii_rules: No such file or directory


I think there is stuff missing from the archive downloads. With some reseach I did find fledge68 asking where wii_rules was and finding it somewhere?
you need to install the older packages:




# to download specific version of package:
wget https://wii.leseratte10.de/devkitPr.../devkitPPC-r42.1-1-windows_x86_64.pkg.tar.zst
wget https://wii.leseratte10.de/devkitPro/libogc/libogc_2.4.0 (2023-04-06)/libogc-2.4.0-1-any.pkg.tar.zst

# To install the downloaded packages
pacman -U --noconfirm "h:\FULL\PATH\TO\PACKAGES\devkitPPC-r42.1-1-windows_x86_64.pkg.tar.zst"
pacman -U --noconfirm "h:\FULL\PATH\TO\PACKAGES\libogc-2.4.0-1-any.pkg.tar.zst"
 
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you need to install the older packages:




# to download specific version of package:
wget https://wii.leseratte10.de/devkitPro/devkitPPC/r42 (2023-04-19)/devkitPPC-r42.1-1-windows_x86_64.pkg.tar.zst
wget https://wii.leseratte10.de/devkitPro/libogc/libogc_2.4.0 (2023-04-06)/libogc-2.4.0-1-any.pkg.tar.zst

# To install the downloaded packages
pacman -U --noconfirm "h:\FULL\PATH\TO\PACKAGES\devkitPPC-r42.1-1-windows_x86_64.pkg.tar.zst"
pacman -U --noconfirm "h:\FULL\PATH\TO\PACKAGES\libogc-2.4.0-1-any.pkg.tar.zst"
Installing the old versions with the commands in msys2 worked!
No more build errors. Running these commands was so much easier then what I was trying to do. Thank you very much! :bow:
 
Last edited by Kirbeast,
Whenever I open WiiFlow lite and try to play my games, upon running the game my screen goes black then after like a minute it says error reading disc. I’ve installed and reinstalled cIOS about 4 times, my sd is formatted correctly, all wbsf files and game ids are correct, and I have tried forcing a certain cIOS thingy (eg. iOS 50) but none have worked. Please help (:
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Whenever I open WiiFlow lite and try to play my games, upon running the game my screen goes black then after like a minute it says error reading disc. I’ve installed and reinstalled cIOS about 4 times, my sd is formatted correctly, all wbsf files and game ids are correct, and I have tried forcing a certain cIOS thingy (eg. iOS 50) but none have worked. Please help (:
 
Whenever I open WiiFlow lite and try to play my games, upon running the game my screen goes black then after like a minute it says error reading disc. I

Either update your Wii stuff using


Or check if you do not have missing files.
 
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Either update your Wii stuff using


Or check if you do not have missing files.
How can I check if I’m missing files? Would you like a syscheck?
 
biggest changes:
  • removed dml stuff. must use nintendont or devolution.
  • in game settings for GC games pages 2 - 4 show options only for the loader selected on page 1.
possible new changes coming:
  • using a nands folder to hold subfolders of emunands and being able to select the nand just like neek2o does rather than use preset nands
  • creating seperate coverflows. instead of brewflow and emuflow there will be sideflow, shortflow, and smallflow each with their own number of layouts. sideflow will be used for snes and n64 covers, shortflow for gameboy and ps1 cd covers, and smallflow for homebrew (just like smallbox).
  • thinking of changing download covers in main settings to manage covers and banners which will go to a new menu with new options for downloading banners and covers and deleting them.
  • may change cover loader to only use the wfc cache files to display covers. and create seperate option in main settings to create all or missing wfc cache files which will go thru the list of games and show a progress bar similar to cover downloading. do this because when you add covers for games you have to go very slowly thru the covers to wait for each one to be made and display or sometimes it stops and stutters while making the new wfc file. once the wfc files are made it loads fast.
  • may get rid of source menu and just use sourceflow. and move source menu options from startup options to its own menu.
  • adding options to sourceflow like sorting, favorites, categories, and multi select.
  • and hoping to fix installing wii and gc games.
  • and hopefully fix or get rid of that darn coverflow problem that causes random corrupted covers to render.
also might get rid of fanart and movie trailers. seriously who really uses those?
In terms of editing images that are on there, for example, using the rapsodii shima theme, when you're on the source flow menu and you're looking at retro consoles with all the individual icons popped up for N64 and so on, I tried making my own custom icons for these systems (All PNG images and the same size as the old ones) and I noticed that either the theme or/ Wiiflow doesn't read true PNG images (alpha PNG) If I put something in the center image there's usually the background that will be backfilled with black when you're back on the system looking at it.

TLDR; Is there a way to get Wiiflow or specific themes to read alpha PNG images?
 
In terms of editing images that are on there, for example, using the rapsodii shima theme, when you're on the source flow menu and you're looking at retro consoles with all the individual icons popped up for N64 and so on, I tried making my own custom icons for these systems (All PNG images and the same size as the old ones) and I noticed that either the theme or/ Wiiflow doesn't read true PNG images (alpha PNG) If I put something in the center image there's usually the background that will be backfilled with black when you're back on the system looking at it.

TLDR; Is there a way to get Wiiflow or specific themes to read alpha PNG images?
I've ran into this making cover art as well (specifically N64 cropped cover set). I don't think there is a workaround or at least i haven't been able to figure it out.
 
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I've ran into this making cover art as well (specifically N64 cropped cover set). I don't think there is a workaround or at least i haven't been able to figure it out.
That's truly a shame because you can make some pretty great themes otherwise, I see why shima has that white border behind all the systems to mask that from happening.

I wonder if there's something that could be edited in the source code?
 
That's truly a shame because you can make some pretty great themes otherwise, I see why shima has that white border behind all the systems to mask that from happening.

I wonder if there's something that could be edited in the source code?
adding on to this, i reached out to fledge to see if i can get any info on that source code bit. if i can figure out how to change it i will
 
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adding on to this, i reached out to fledge to see if i can get any info on that source code bit. if i can figure out how to change it i will
im pretty sure sourceflow images can't have any transparancy. the images and the code was written for 3d models of cover cases. even flat covers is basically the front without the border and back. if there's a way i have no idea how.
 
im pretty sure sourceflow images can't have any transparancy. the images and the code was written for 3d models of cover cases. even flat covers is basically the front without the border and back. if there's a way i have no idea how.

There is a cheat for it, convert the images to gif, but dunno if that image format is accepted.
 
After a short struggle, I managed to set everything up. WiiFlow Lite + Rhapsody Shima are my favorite game loaders. I'd just like some feedback. When I select a Wii/GC game (e.g., settings, cheats, etc.) and return to the main menu, I can't exit the options window. The only way to exit is with the B button. Why doesn't the A button respond?
 
I wanted to ask where to set the emulator I'm currently playing on NES with Plugin in wiiflow so that after resetting it returns to wiiflow and not to the main menu?

Should I use this WiiFlowLoaderChannel v2 - WIIH
and this 00010008-57494948_WiiModLite.wad
I'd rather ask because I don't want to reinstall everything again
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We succeeded 👍😅🙂 I solved the problem just installed WiiFlowLoaderChannel v2 - WIIH.wad
And now all emulators after reboot go back to wiiflow 🙂. I hope to help others with a similar problem.
 
Last edited by Pawel,
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Please which plugin currently is the best choice for emulation of snes, nes etc. Are the ones with Hex the best?
 

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