
Bullshit -->> YESI'm excited for this WiiFlow-Advanced!! Thanks Miigotu! I'm also guessing you want any bugs and bullshit reported on THIS thread regarding WiiFlow-Advanced?
Anyway good luck with this awesome project nothing but the best of the best xD!

I'm excited as well, I'll be testing throughout the night, thanks [member='Yardape8000 ] cuz I had forgotten to report that it was giving me a problem as well (up @5am I kinda start getting delirious)I'm excited for this WiiFlow-Advanced!! Thanks Miigotu! I'm also guessing you want any bugs and bullshit reported on THIS thread regarding WiiFlow-Advanced?
Anyway good luck with this awesome project nothing but the best of the best xD!

No, you got it mixed up, the mod one is now "official". The official one became something else.

Son - I'm an old-timer, been coding and managing software and hardware projects for over 30 years with small teams and large ones with over a hundred people. This one line proves to me you have a lot of growing up to do. I hope that you read the rest of this post in the spirit that it was written - to help you move forward.Its the programmers behind a project that make shit happen, not a few testers that are replaceable.
As a past user of wiiflow. i've got to say it's a little disappointing things have fallen apart.
when i first got our wii, i used nothing but wiiflow.(31/2 yrs). to me it was the nicest an easiest ,loader to use at that time. not sure who was doing the coding or any thing at that time.
i was a total noob. it wasn't till last year that i found out what the wii could do or what i could do with it. an i still had wiiflow, it wasn't till around that time last year that wiiflow started to have serious problems, not updating right would crash on a regular basis. or just didn't work all together.
so know, i only use gx. but that's a mute point. now if mugoto/miigoto, is the one that was writing those codes around three years ago, sorry, they just kept getting worse not better. i think the way you went about doing what you were doing, is a little childish, asking for "donations" to help pay rent. to me it sounds like who ever gave you a "donation" got the good stuff( not crashing more stable). sorta like making user pay for the loader. an it was kinda wierd that it was always around the first of the month. to me this should be for the fun of doing some thing you enjoy, not a money maker. the way it looked for awhile is that you were not working with wiiflow an dropped the project. the whole time people asking for updates an every thing. now you magically appear, an instead of saying saying thank you to the people that tried to carry on this project, it sounds like you went off, because you didn't like the attention taken away from your wiiflow.
and now your making a mod of a mod of a mod.. instead of naming it a different name all together. thats kinda confussing to the noobs that are coming to the site looking for loaders.

coverPaths = m_cf.getCoverPaths(*id_iter);
// we will remove the current region from the search string because it will be tested first.
string searchIDs = "EPX";
searchIDs.erase(searchIDs.find(newID[3]), 1);
for(vector::iterator box_iter = fmtURLBox.begin(); box_iter != fmtURLBox.end() && !(m_thrdStop || success) && ++step; box_iter++)
{
m_thrdStep = listWeight + dlWeight *(float)step / (float)nbSteps;
string testID = newID;
bool downloadSuccess = false;
for (u32 regionNum = 0; regionNum

If anyone is interested in the code to fall back to other region covers, here is my new code for r426
in menu/menu_download.cpp at line 370:
Code:coverPaths = m_cf.getCoverPaths(*id_iter); // we will remove the current region from the search string because it will be tested first. string searchIDs = "EPX"; searchIDs.erase(searchIDs.find(newID[3]), 1); for(vector::iterator box_iter = fmtURLBox.begin(); box_iter != fmtURLBox.end() && !(m_thrdStop || success) && ++step; box_iter++) { m_thrdStep = listWeight + dlWeight *(float)step / (float)nbSteps; string testID = newID; bool downloadSuccess = false; for (u32 regionNum = 0; regionNum

What about having it as an option with the default being off? Then those who want HQ covers can get them. Just a thought.I agree that fallback should be done.
Lustar changed it that way long time ago so users are annoyed to not have any cover and help gametdb to grow by submitting theirs.
It was annoying in the few first days, but it's now rare that I don't find a cover/label.


I like that idea, let the default option be off and have a way to fallback if we so choose, but 2BH I would rather see WiiFlow-Advanced do it automatically and stay consistent with "least user input" model.What about having it as an option with the default being off? Then those who want HQ covers can get them. Just a thought.I agree that fallback should be done.
Lustar changed it that way long time ago so users are annoyed to not have any cover and help gametdb to grow by submitting theirs.
It was annoying in the few first days, but it's now rare that I don't find a cover/label.

I was unaware that newid.ini was not working. Is it possible you are not setting the ini up correctly?Whatever happened to newid.ini [member='mugotu']? I've attempted to use it a couple of times to d/load a cover for a differen region for the game and it didn't work, is it possible to add support for that again, fix the bug if it exists or implement a new method to handle that task?
I think most of us would like to have the option to d/load any cover we want so please consider a way to implement that solution that is agreeable with your vision.

Ooops, I forgot "not".I agree that fallback should be done.

Yeah, this would be a much more efficient way of getting a replacement cover automatically downloaded. Expecially in cases like Baroque where the regions have completely different GameID's. You might just happen to download a cover for completely the wrong game.I was unaware that newid.ini was not working. Is it possible you are not setting the ini up correctly?Whatever happened to newid.ini [member='mugotu']? I've attempted to use it a couple of times to d/load a cover for a differen region for the game and it didn't work, is it possible to add support for that again, fix the bug if it exists or implement a new method to handle that task?
I think most of us would like to have the option to d/load any cover we want so please consider a way to implement that solution that is agreeable with your vision.
It must be stored in the settings directory and have the GAMEID=NEWID6 under the correct domain. This means under [CHANNELS] for nand/emu, or [GAMES] for regular wii games.
Also note that your settings dir is now /wiiflow_advanced/settings, not /wiiflow/settings.
Anyways, I have been working on 3tb drives compatibility. You can find a link to a test dol on the first post (under the test versions spoiler), or in the topic of #wiiflow-advanced .
That's the other side of the coin, so yes, out of respect for gametdb.com, cover region fallback should not be added for that reason.What I meant was : I agree that fallback should NOT be done.I agree that fallback should be done.
If the fallback was active then the database would never be completed. users would be satisfied enough with a wrong cover.

