Homebrew WiiCraft: A Voxel Game For The Nintendo Wii/Wii U

Whats need to been done first?


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Jackie Chan

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Hey nice homebrew, i found a NDS minecraft version. It's called DScraft
There is only creative mode, just like minecraft classic.
Here are some pictures (picked from the Original site)
official1.png
scr_00021.png
newlight.png
jolicastle.png
And the features are:
  • Ability to add and remove blocks
  • Nice terrain generation (including cliffs, plains, small forests, lakes...)
  • Basic cave generation
  • Map streaming from file, meaning really big maps can be used (1024x1024 maps are fully playable)
  • Texture pack support (the game's default texture pack is eldpack)
  • Saving
  • Day/night cycle, clouds, dawn/dusk, stars... (basically : nice sky )
  • More or less dynamic lighting system (torches !)
  • Basic bottom screen (working buttons, inventory)
  • Tons of blocks !
  • (Basic) Dynamic water
  • Hand!
Actually the owner of it said that he isn't going to work for it atm, because he lost his motivation.
But i just want to say that it wouldn't be impossible to make a Minecraft version for the Wii.
If a NDS can run minecraft, a Wii could do it too.
(original website: http://smealum.net/dscraft/ )
So keep it up, and i hope to see more ;)

(btw sorry my english isn't very good)
 

Can0dope

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Hi guys. I just thought I'd make a suggestion... First of all, I must admit I have no programming knowledge at all. (unless you want to count basic html, lol)

What I was thinking was:

There's a Wii game called Boom Blox, which has some similar mechanics to how I would imagine Minecraft for wii to work. Would it be possible to dig through the coding of Boom Blox and find out how to implement some of this into Wiicraft? For example, the way the camera operates (hold B & point the wiimote left to look left, right to look right). That way you don't have to worry about the camera moving while trying to mine, etc...

Just a suggestion, I don't know if it would actually help or not...
 

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