Hacking Wii U Hacking & Homebrew Discussion

CoolAlpha

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Now the good news, which should explain the additional delay. I need some time to pursue something I found in the MCP module. If I'm correct about this, we should be able to get a boot-time exploit. The reason for that is that the MCP module is responsible for launching "master" titles (like the PPC kernel, for example) and I found a bug that, if it turns out to be exploitable, should allow to hijack execution while MCP is still preparing to launch stuff. This means, early IOSU access and a direct boot into an exploitable environment. Not to mention that MCP is the IOSU user module with most privileges (next to BSP that is) and having access to it alone is more than enough to own the IOSU kernel at any given time.
I believe it's important to look into this because if it works, no one will have to worry about possibly bricking consoles by installing custom titles (homebrew channel, for example) and then attempting to launch them before triggering the exploit again after a fresh boot.

With that said, if this turns out to be nothing, I'll release the exploit right away.
This means no webkit entrypoint and no port for each firmware is needed?
 
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Xinaman

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I belive the first order of bussines is to code some kind of backup plan for the nand.
So if it bricks users without care, they could hardmod it.
 

Antonio Ricardo

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You would need a WebKit exploit to initially install the permanent exploit, but after that, you could put in a backdoor (like a Homebrew Channel).

But i remembered that you or hykem said have only a webkit exploit to 5.3.2.
And when you said "permanent" is that Nintendo cant fix with a firmware update?
 
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tyger

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Every time Hykem posts about this with more unnecessary delays I get more convenced its all a hoax. He is now saying the IOSU hack is done. But wont release it until a seperate better hack is developed, makes very little sense to me.
 
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oumoumad

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Every time Hykem posts about this with more unnecessary delays I get more convenced its all a hoax. He is now saying the IOSU hack is done. But wont release it until a seperate better hack is developed, makes very little sense to me.

Yeah, sense is not that common these days. So it's normal if something that makes sense to many of us wouldn't make sense to you :S
 

triplekiller

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So, I've got good news and bad news.
The bad news is that I'm going to postpone the release again. I said this week would be a more realistic release date, but I never confirmed it would happen then. Still, it's not a huge delay and it's definitely not to wait for a new firmware update.
Like I stated before, I have the entire month of January free just to work on this and the exploit will be released and maintained before February (yes, I'm sure of that).
Now the good news, which should explain the additional delay. I need some time to pursue something I found in the MCP module. If I'm correct about this, we should be able to get a boot-time exploit. The reason for that is that the MCP module is responsible for launching "master" titles (like the PPC kernel, for example) and I found a bug that, if it turns out to be exploitable, should allow to hijack execution while MCP is still preparing to launch stuff. This means, early IOSU access and a direct boot into an exploitable environment. Not to mention that MCP is the IOSU user module with most privileges (next to BSP that is) and having access to it alone is more than enough to own the IOSU kernel at any given time.
I believe it's important to look into this because if it works, no one will have to worry about possibly bricking consoles by installing custom titles (homebrew channel, for example) and then attempting to launch them before triggering the exploit again after a fresh boot.

With that said, if this turns out to be nothing, I'll release the exploit right away.

Thats quite impressive to be honest!

I only hope this might enable a better User Base for the Wii-U than it already has.
 

depaul

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@tyger:
I don't agree with you. Obviously he knows very well what he's talking about also hykem is well known in the scene for a long time.
For my part, I am very satisfied with the work done on the Wii U this year 2015 thanks for all your efforts guys.
 
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frogboy

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Every time Hykem posts about this with more unnecessary delays I get more convenced its all a hoax. He is now saying the IOSU hack is done. But wont release it until a seperate better hack is developed, makes very little sense to me.
The bad news is that I'm going to postpone the release again. I said this week would be a more realistic release date, but I never confirmed it would happen then. Still, it's not a huge delay and it's definitely not to wait for a new firmware update.
Like I stated before, I have the entire month of January free just to work on this and the exploit will be released and maintained before February (yes, I'm sure of that).
Still, I'm steadily working on all that's necessary for a proper release and I will be spending the first month of the next year doing maintenance and giving support related to the exploit.
there was no delay.
 
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