Wii U and Smash Stack

Discussion in 'Wii U - Hacking & Backup Loaders' started by 2ndApex, Nov 19, 2012.

  1. Dark-Sider

    Dark-Sider Member

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    Jul 17, 2009
    Gambia, The
    Hi,

    there is no need for nintendo (and non hacking users) to update the different IOS slots from within the Wii-Mode. If they wanted to update the wii mode IOSes they just can do this from outside with an WiiU-Update that integrates the Wii-Mode updates.

    The WiiU system Menu could also peridocally check for Channel-Hacks within the Wii-mode NAND like it obviously does on SD-Cards.

    Without hacking the WiiU-Mode there are only minimal hopes to regain sustained control over wii mode from within wii mode.

    The main advantage for being able to launch homebrew within wii mode might be to poke around and do some memdumps. Maybe there is some helpful information left-over from a previous WiiU-instance which can be dumped. Or the sandbox offers some privilege escalation exploits... Who knows.

    bye
    Darky
     
  2. Maplemage

    Maplemage ಠ_ಠ

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    Sep 23, 2008
    Why would you care?
    I wonder how big NSMB U is.
     
  3. kongsnutz

    kongsnutz QuickTimeEvent

    Member
    6
    Jul 19, 2008
    nintendo say more than 2gb is required to download, so probably 2.3gb download and 3-4gb after unpacking and the install.
     
  4. Maplemage

    Maplemage ಠ_ಠ

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    Sep 23, 2008
    Why would you care?
    Edit: aaah nvm
     
  5. leftwingzero

    leftwingzero Advanced Member

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    Apr 15, 2012
    United States
  6. pwsincd

    pwsincd Garage Flower

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    Dec 4, 2011
    Manchester UK
    With Foez nand dump would it be possible to replace the patched IOS's with Wii vunerable IOS's and reflash back to the chip a vunerable NAND to see if then theres and functionality gained ?
     
  7. SifJar

    SifJar Not a pirate

    Member
    7
    Apr 4, 2009
    The dump was broken, so no. Plus, even if it did, it would only be useful for him; for anyone else to use the same method, they would have to dump their own NAND with hardware, modify the NAND, and then reflash it, again with hardware. (A software method could not be used because that'd require IOS exploitation, at which point there is no point in dumping NAND and modifying it and reflashing it as you can just directly modify NAND on the console; each person would have to dump their own NAND because the keys are different on each Wii).

    On top of all that, there are already working IOS exploits for WiiMode. They can be used without needing to downgrade any IOS or anything like that. There's no point in trying to find ways to get back to the old, already exploited IOS, when we can just exploit the new ones. Give it a little time (the WiiU has been out less than a week, right?) and there should be tools released using the new exploit, e.g. HackMii Installer etc.
     
  8. the_randomizer

    the_randomizer The Temp's official fox whisperer

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    Apr 29, 2011
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    Dr. Wahwee's castle
    I must say, they started working on these exploits awfully fast.
     
  9. JoostinOnline

    JoostinOnline Certified Crash Test Dummy

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    14
    Apr 2, 2011
    United States
    The Twilight Zone
    They existed before the Wii U was released, but weren't shared.
     
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