Hardware Wii-U and Canvas? - Please help.

CyanPrime

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So I started working on a HTML5 Canvas game for Wii U, and there are a few problems.
The biggest one is that the mouse commands have a huge delay before they're called. That makes anything I try to make unplayable.
My question is, how do I make the mouse events fire, or trigger faster?

This is my game: [test.strange-grotto.com]

And this is a game that doesn't seem to have the problem I do: [ski.remvst.com]
 

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