Wii-U and Canvas? - Please help.

Discussion in 'Wii U - Console, Accessories and Hardware' started by CyanPrime, Nov 26, 2012.

  1. CyanPrime
    OP

    CyanPrime Member

    Newcomer
    2
    Oct 17, 2010
    United States
    So I started working on a HTML5 Canvas game for Wii U, and there are a few problems.
    The biggest one is that the mouse commands have a huge delay before they're called. That makes anything I try to make unplayable.
    My question is, how do I make the mouse events fire, or trigger faster?

    This is my game: [test.strange-grotto.com]

    And this is a game that doesn't seem to have the problem I do: [ski.remvst.com]
     
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