Can anyone look into the main executable of this game and find the pac compression formula they use.
I know it is use bpe byte pair encoding but this only works for the first 400 bytes then it begins to corrupt the data so it must change somehow after this.
Thanks so much in advance for any help.
even a good tutorial on debugging for wii games would be useful.
I know it is use bpe byte pair encoding but this only works for the first 400 bytes then it begins to corrupt the data so it must change somehow after this.
Thanks so much in advance for any help.
even a good tutorial on debugging for wii games would be useful.