Among all the tutorials there are, not one focuses on how to change icons, nor the title of the save.
This tutorial is dedicated to people that already know how to modify Banner and Icons (from the 000.des or 000.app) but don't know how to change the saves or their titles.
Also, one must add that this is not for NOOBS, but for people that already know how to use the tools and hex editors.
That said, let the party begin!
Needed: Tools
Extract our wad in the format 0000000x.app (the tools already do this)
Now comes the subject in question XD. The save icons are found in 00000005.app.
Extract them with u8extr.
In the extracted archive, we see an interesting banner.tpl
Open the banner with tplconv and you get something like this...
The next step, anyone can do it with their own method, I'll explain mine.
I go clicking around on the images to the left, upon clicking the show in the center, then I push "Save Image"
I save it as 1.bmp
Now, I click on 2, and repeat the process. At the end of this, we have 5 *.bmp files saved and numbered, OK?
Now we come to the "artistic" part
I open the 5 *.bmp files with Photoshop and edit them to my liking. With this manner, you leave the size in tact.
I'm not going to explain the process in Photoshop, that depends on the level or manner of the one that wants to use them.
Once we've finished with Photoshop, we have 5 new *.bmp files saved and modified.
We go back to tplconv and open the new banner
Now, we click on the first image to the left and then click "Read Image"
We select 1.bmp and see how it replaces the original image
Repeat the process with the rest
When the 5 mini pictures are change (the fifth, actually, doesn't need to be changed as it's always the same XD) we click "Save TPL"
We save over the original banner.tpl
And now we have our icons changed!
The following step is repacking it all.
We open u8coes...
In "Original U8 Archive" select 00000005.app, (vemos como añade el solo el directorio de los archivos modificados) - I'm not understanding his point here.
If we don't have it on the other saide, then we change it.
In "Archivo U8 Salida" we save it with a distinct name from 00000005.app (maybe one could replace it, but it's better preventing...)
When we have created our desired archive, delete the original 00000005.app and the folder with archives.
We rename the created archive 00000005.app
VERY WELL!! We have our changed icons!
But one moment... there's a catch! Beneath the Save, we're left with the title of the original game... great, and now what?
Well the has an easy solution.
The solution is in a place where many wouldn't imagine... in 00000001.app!!
We open with HEX. In my case, to the side of the save icon, they put "DK Country 2"
Well, with the editor I initiaed a search in ASCII and put "Country"
Quickly I found that the "fragment" can appear in multiple places, the correct one for DKC2 is the one that is just below Donkey Kong Country(SPAL)
I emphasise (SPAL) because because if you see the same jame several times, THIS IS THE CORRECT ONE, I repeat, for this emulator.
IF you injected en another, you just have to read the original text of the save and lock for it, whatever it is.
We write the title that we want starting in the same Byte. IF there's space left over, refill it with 00 00 00...
I don' tknow what will be the character limit.
When you've finished, save it, the archive doesn't have MD5 or anything, saving ready is good enough.
Now we have our 00000001.app and 00000005.app modified, we can modify the 0000000.app (The banner)
But this is already in other tutorials, so I'm not going to bore you more.
With everything ready, we pack the WAD and see...
This is the result
Salutations to you all, and may you find this useful