rustybanana said:Chances are the channels wont work on a retail wii!
Because some of the earlier dev units had wiimotes with cordsChuckBartowski said:I read a bit too and understand mostly. This seems even more interesting though: http://assemblergames.com/forums/showthread.php?t=11669
Ah, I see you found my thread over at Assemblers
I'd recommend people check out the above link for more detailed/technical info on the dev units.
But basically, all final/pressed discs have to go via Nintendo Japan for approval and such. They then have to be made at Nintendo's factories.
It's very time consuming for developers and not very practical when developers need discs for demos or review code to send to the media for previews, E3, and such.
RVT-Rs are the Wii Equivalent of DVD-Rs. Blank discs in large spindles that can be burnt to with a burner with specific firmware. It allows devs to burn and test in progress code quickly and easily.
Anytime you see unreleased Wii games at shows like E3, GDC etc... they are running on RVT-R readers. Though they will usually have the white faceplates.
Because these units are only supposed to be in the hands of developers it means if these demos are stolen they can't be used/dumped.
QUOTE(ChuckBartowski @ Jun 14 2009, 09:54 AM) Plus, why does it say wireless rvtr reader or sumtin? Im confused.
Dude thanx for the info. Also, on the Hard Drive unit labeled Zelda, is that because thats the game running on it? Would it be possible to change the game with the usb interface on the front?Zidapi said:Because some of the earlier dev units had wiimotes with cordsChuckBartowski said:I read a bit too and understand mostly. This seems even more interesting though: http://assemblergames.com/forums/showthread.php?t=11669
Ah, I see you found my thread over at Assemblers
I'd recommend people check out the above link for more detailed/technical info on the dev units.
But basically, all final/pressed discs have to go via Nintendo Japan for approval and such. They then have to be made at Nintendo's factories.
It's very time consuming for developers and not very practical when developers need discs for demos or review code to send to the media for previews, E3, and such.
RVT-Rs are the Wii Equivalent of DVD-Rs. Blank discs in large spindles that can be burnt to with a burner with specific firmware. It allows devs to burn and test in progress code quickly and easily.
Anytime you see unreleased Wii games at shows like E3, GDC etc... they are running on RVT-R readers. Though they will usually have the white faceplates.
Because these units are only supposed to be in the hands of developers it means if these demos are stolen they can't be used/dumped.
QUOTE(ChuckBartowski @ Jun 14 2009, 09:54 AM) Plus, why does it say wireless rvtr reader or sumtin? Im confused.
Like this one (The white cable)
ChuckBartowski said:Dude thanx for the info. Also, on the Hard Drive unit labeled Zelda, is that because thats the game running on it? Would it be possible to change the game with the usb interface on the front?
No, just no.ChuckBartowski said:Dude thanx for the info. Also, on the Hard Drive unit labeled Zelda, is that because thats the game running on it? Would it be possible to change the game with the usb interface on the front?
Yeah, I assume the Wii is connected to the dev unit and games are managed via the mini usb port on the front. You would need to have the proper software though you wouldn't be able to just plug it in to any old PC.
It's the same Zelda demo that was dumped by a forum member recently.
QUOTE(WiiBlaster @ Jun 15 2009, 10:36 AM) That Wii labeled zelda, was a Wii hard drive Mod someone did themselves it might be on tehskeen but i'm not sure
If i find the link i'll post it,