I really don`t think this is odd... The EU Release groups are most of the time way faster then the other!f00had said:It's odd how the US version came out like 3 days after the release date and the EUR version is available 2 days before.
US wii "scene" pretty much doesn't exist - it is all lame webwares kiddies (with a few exceptions). Euro groups still just about exist.f00had said:It's odd how the US version came out like 3 days after the release date and the EUR version is available 2 days before.
Not really most countries have the game before the date, the date given probably just means "all over Europe" just like North American dates are mostly shipping dates.f00had said:It's odd how the US version came out like 3 days after the release date and the EUR version is available 2 days before.
QUOTE said:In the Wii version of Sonic Unleashed you can collect a number of keys that unlock new missions in the past continents. Some of these missions include secret and extended stages. Quick list of what's in this video:
Sonic: Spogonia Extended
Sonic: Spogonia Sewers (Secret)
Sonic: Chun-Nan Valley (Secret)
Sonic: Chun-Nan Garden (Secret)
Sonic: Abadat Ruins (Secret)
Sonic: Shamar Buggy Ride (Secret)
In marked contrast to other peoples opinions I found the cutscenes to be really entertaining, because it is a bit over the top and it doesn`t take itself too seriously... especially the cutscenes with Robotnik! That`s how it is suppose to be! Really great.Det1re said:Is there only English language included? Or is it a MultiX?
The game was already in german and english in the us-version.
QUOTE(CockroachMan @ Nov 26 2008, 01:17 PM) ...cut-scenes and all the BS between levels is horrifying..
almost EVERY game by SEGA is Multi5 from start on (jap/us) so for SEGA games you don't have to wait for PAL versions (if they are later)Det1re said:Thanks, for the information, so it will be most likely a Multi5.
Raylene2K7 said:almost EVERY game by SEGA is Multi5 from start on (jap/us) so for SEGA games you don't have to wait for PAL versions (if they are later)Det1re said:Thanks, for the information, so it will be most likely a Multi5.
More likely the issue is the fact that a lot of euro SD users use RGB SCART, which results in a red tint to the screen when playing NTSC games. Dirty merkins usually use composite (or s-vid for the upper class types) and don't have proper RGB.Zerrix said:YES he could wait. Language isn't the problem here, it's the Region and almost every Chip can't play Games with other Regions than the console is. But I heard, there is a program which changes the WII Regioncode to whichever you want. So, in future even the region problem could be fixed.