I have cracked it, but I'm not gonna say how because I respect tueidj.
TT/Fof cracked the WiiU but they wont spill the beans because they respect Nintendo
I have cracked it, but I'm not gonna say how because I respect tueidj.
ObviouslyTT/Fof cracked the WiiU but they wont spill the beans because they respect Nintendo![]()
TT/Fof cracked the WiiU but they wont spill the beans because they respect Nintendo![]()
I see where you're coming from but the correct math for this would be 256^224 and not 256*244. This comes out to 4.0789796 * 10^587 possibilities. Which is WAY more than even just trying to brute force the key it's encrypted with that [user]SifJar[/user] mentioned (assuming you actually know what encryption algorithm he's using.)By key, I mean the .DVV files that devolution generates for each game, on each wii (by default, they are hidden on windows computers). Each key file is only 256 bytes. The first 32 bytes are from the game itself, leaving 224 bytes of possible key, each with 256 (0x00-0xFF) values per byte. Granted it will still take a bit of time, but what are you gonna do when you have a broken optical drive?
Yeah that makes more sense.. I forgot how to math. In the time it takes to crack that (assuming you start at 0x00 for all bytes and end with 0xFF) devolution could be reverse engineered a billion times over...I see where you're coming from but the correct math for this would be 256^224 and not 256*244. This comes out to 4.0789796 * 10^587 possibilities. Which is WAY more than even just trying to brute force the key it's encrypted with that [user]SifJar[/user] mentioned (assuming you actually know what encryption algorithm he's using.)
This is retarded, nobody can get ahold of legit discs anymore. .
It depends on the game, but already the artificial price inflation has begun.
I was lucky and got the last copy of PM:TTYD for $25 at Walmart in 2008.This is retarded, nobody can get ahold of legit discs anymore. last PM:TTYD disc I saw was up at £60, which is no price a working class 20 year old can afford..
Though bypassing the check is easy enough given the knowhow.
That still isn't 224*256 combinations. It'sBy key, I mean the .DVV files that devolution generates for each game, on each wii (by default, they are hidden on windows computers). Each key file is only 256 bytes. The first 32 bytes are from the game itself, leaving 224 bytes of possible key, each with 256 (0x00-0xFF) values per byte. Granted it will still take a bit of time, but what are you gonna do when you have a broken optical drive?
The person who he is talking to has a UK flag. He is pointing them to where they can buy games.Amazon UK? Weird choice seeing as your flag says USA
http://www.amazon.com/Games-GameCube/b?ie=UTF8&node=700086
Whoops.The person who he is talking to has a UK flag. He is pointing them to where they can buy games.
The person who he is talking to has a UK flag. He is pointing them to where they can buy games.
@Elliander, I am fairly certain 1:1 disc images is either for A) hash-summing the iso to compare it to the .dvv file or B) Something to do with audio streaming (or both). I think audio streaming does rely on certain parts of the iso to be at the correct address in the file.
None the less, at this point, how can the implementation of DRM even be considered a 'moral'? By this logic, all single-computer and always-on DRM are morally sound as well.
Obligatory conspiracy theory:
Tueidj is being payed by game resellers to require discs in order to use devolution and inflate the prices of used gamecube games.
..."clean 1:1 disc image" presents a problem: It wastes hard drive space. It also presents a problem for people whose discs are damaged in some way.
...there is nothing that would stop people from sharing their clean disc images so I don't really see it as an anti-piracy measure.
...Even if someone bought them new the producer won't see any increase in profit as a result, and it's clearly not a "support the developer" issue.
He has been indulgent to leave it as is, If he wanted, could require the disc validate in each release (or worse, leave the disc inside like on the 360 XD)(This doesn't stop piracy as far as being able to borrow or rent original retail disks to copy them but it DOES at least make it harder than just downloading an ISO off the Internet.)
How does it punish?, playing the audio streaming in games, improving the frames rate than originally, giving online support in PSO?Perhaps I've just gone cynical over the years but all I see DRM as is a way to punish those who purchase content...