which Team Fortress mod should I use for ctrQuake

Discussion in '3DS - Flashcards & Custom Firmwares' started by HippoPilot, Aug 28, 2018.

  1. HippoPilot
    OP

    HippoPilot Member

    Newcomer
    1
    Aug 26, 2018
    Australia
    so I recently got ctrQuake and I am absolutely addicted. I knew about it’s mods and stuff and I really wanted to mod it to be Team Fortress classic but I have a few questions. What type of team fortress mod do I get? Like the Team Fortress DS one or just the straight up OG mod? I have a n3ds so the c-stick is my thing but I don’t really know what to do or f it’s even compatible with the OG one. Also I’ve been searching around and haven’t seen if you can still play original story mode and shit. I am still a noob so please go easy my dudes. And what are some other reccomended mods that work and you guys think I should check out?
     
  2. E1ite007

    E1ite007 GBATemp's Acid Techno DJ And Producer

    Member
    4
    Nov 19, 2016
    Mexico
    You should be OK with anyone, as far as I know.
     
  3. HippoPilot
    OP

    HippoPilot Member

    Newcomer
    1
    Aug 26, 2018
    Australia
    I know they can both play but which runs better or which runs more optimal
     
  4. E1ite007

    E1ite007 GBATemp's Acid Techno DJ And Producer

    Member
    4
    Nov 19, 2016
    Mexico
    I'm afraid you'll need to test and check if there's any difference.
    There isn't any documentation about what mods run better and what mods don't, and I haven't use those mods in ctrQuake never, only in Quake sourceports for the PC.
     
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