I was having success with USBLoaderGX game channels using Ocarina but the game channels I make for WiiFlow do not work. If I launch the game directly from Wiiflow the cheats load fine.
My reasoning for using 2 loaders is because USBLoaderGX can only read from SD or USB one at time it wont display games from both. And I have games on both storage devices I want to use but dont want to keep having to switch on and off SD mode in USBLoaderGX. So id rather just make some game channels for the wiiflow ones so they are right there on my home screen. The reason I need to keep them on the USB is because if they are on the SD card they wont be able to use the DLC I have also on the SD card. A game and its DLC cannot be on the same storage device some reason.
My reasoning for using 2 loaders is because USBLoaderGX can only read from SD or USB one at time it wont display games from both. And I have games on both storage devices I want to use but dont want to keep having to switch on and off SD mode in USBLoaderGX. So id rather just make some game channels for the wiiflow ones so they are right there on my home screen. The reason I need to keep them on the USB is because if they are on the SD card they wont be able to use the DLC I have also on the SD card. A game and its DLC cannot be on the same storage device some reason.