I want you guys' opinions. To me it's DDI and LJN, but what are your thoughts on one or more dev/publisher.
UnderstandableEA/ EA Sports, Mostly because they put out the same sports game each and every year, with little improvements, other than roster, yet they want full price for they're games.
That very much sums everything up about EA.EA/ EA Sports, Mostly because they put out the same sports game each and every year, with little improvements, other than roster, yet they want full price for they're games.
Titus Interactive - they make considerably one of the worst games ever imaginable, very infamous for Superman 64.
Here are some examples:
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We see games, they see moneeeeeeeeeeehhh.Nexon Perhaps?
Maybe I'm forgetting another company, but Nexon publishes successful MMOs to other regions, and shoves some pay to win into the games while they are at it.
The copy protection is easy to crack too. Uses the same weak sector protection on track 79 for their floppy disk based titles and the executables can be easily dumped from their obfuscated compression.NO, GOD! NO, GOD PLS NO! NO! NO! NO! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
I hate DDi because they plagued the Wii, my NATIVE CONSOLE, with shovelware.The copy protection is easy to crack too. Uses the same weak sector protection on track 79 for their floppy disk based titles and the executables can be easily dumped from their obfuscated compression.
At least the Fable trilogy was worth the hype...I don't know about the worst but I have a particular grudge against Lionhead Studios because they never had the backbone to tell Peter Molyneux to shut the fuck up. The man always overpromised and overhyped their games and, dammit, I used to believe him. He is directly responsible for bitter disappointment over the years and they could have stopped him.
The Wii software library was full of shovelware.I hate DDi because they plagued the Wii, my NATIVE CONSOLE, with shovelware.
It's funny you say that because Fable II is where the disappointment hit me hardest. It was good, sure, but so far from the yarn he was spinning before release.At least the Fable trilogy was worth the hype...
I was disappointed when I played Wii U because Regetable and Iwata underhyped it and it was barely good.It's funny you say that because Fable II is where the disappointment hit me hardest. It was good, sure, but so far from the yarn he was spinning before release.
In the modern day it would either be some random mobile dev, EA, or 2K.I want you guys' opinions. To me it's DDI and LJN, but what are your thoughts on one or more dev/publisher.
Who the fuck is 2KIn the modern day it would either be some random mobile dev, EA, or 2K.
Titus Interactive - they make considerably one of the worst games ever imaginable, very infamous for Superman 64.
Here are some examples:
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That very much sums everything up about EA.
Yes, they had to cut so many things out in the game because they were forced to by the licensee. Oh, and speaking of licenses, they lost the license before publishing the PS1 version.That Superman64 video
I skipped through it to be clear, but wow what a bad game.
Ubisoft reused the same just dance without actually improving the dancing Slendermen. Also they killed Rayman.Yes, they had to cut so many things out in the game because they were forced to by the licensee. Oh, and speaking of licenses, they lost the license before publishing the PS1 version.