?
  1. C

    24.2%
  2. C++

    27.3%
  3. Python

    27.3%
  4. JavaScript

    9.1%
  5. Lua

    0 vote(s)
    0.0%
  6. C#

    3.0%
  7. TypeScript

    3.0%
  8. Another language (comment below)

    6.1%
  1. XorTroll

    OP XorTroll Tired of classic HOME menu
    Developer

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    What language would/do you use to make homebrew for Switch?
    Just curiosity, to see what do devs like to use...

    Obviously some of them cannot be used to make homebrew for the moment.
    I mean, which language you think would make homebrew development easier and more accessible for other devs.
     
    Last edited: Jun 2, 2018
  2. Cubuss

    Cubuss GBAtemp Fan
    Member

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    Aug 4, 2017
    Messages:
    449
    Country:
    Netherlands
    English,
     
    sakiage and rock88 like this.
  3. AnalogMan

    AnalogMan ultraSuMoFramework Dev
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    2,715
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    English usually, if people want my software in another language they can fork and translate it since it's usually open source.
     
  4. XorTroll

    OP XorTroll Tired of classic HOME menu
    Developer

    Joined:
    Dec 28, 2017
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    618
    Country:
    Spain
    In fact I meant programming language, but OK.
    Could somebody change this thread's title to:
    What programming language would/do you use to make homebrew for Switch?
     
  5. AnalogMan

    AnalogMan ultraSuMoFramework Dev
    Member

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    C or C++. C for simple stuff, C++ if you plan to have an elaborate UI or multiple screens or threads for your app.
     
  6. hippy dave

    hippy dave BBMB
    Member

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    Apr 30, 2012
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    Country:
    United Kingdom
    You can report your own post and ask for that to be done, if a mod doesn't see it first.

    I'd use c, tho if I were porting something in c++ I'd be ok with that.
     
  7. Technicmaster0

    Technicmaster0 GBAtemp Psycho!
    Member

    Joined:
    Oct 22, 2011
    Messages:
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    Country:
    Gambia, The
    C or C++ should be prefered over every interpreted language (python and javascript) because the interpreter could contain bugs and limitations that are not in libnx and libnx already has enough problems.
     
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