Homebrew what is screeninit

nooby89

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Okay thanks

--------------------- MERGED ---------------------------

But you don't need arm9loaderhax_s.bin to active screeninit, yes ?
 

hyprskllz

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Okay thanks

--------------------- MERGED ---------------------------

But you don't need arm9loaderhax_s.bin to active screeninit, yes ?
That depends on what build you use.
If you use the merged build, you can quickly change from noscreeninit to screeninit just by renaming the bin.
If not, then you have to reinstall a9lh to other build or to the merged build.
 

ksanislo

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Okay thanks

--------------------- MERGED ---------------------------

But you don't need arm9loaderhax_s.bin to active screeninit, yes ?

It depends on what version of A9LH you have installed. Previously some either handled screen init or not all the time, and the file name wasn't selectable.

Only in the most recent builds of aurora's A9LH is it selectable via the filename.
 

hyprskllz

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I use 3DSafe, it is screeinit ?
I don't use 3DSafe (like, what's the point for me?), but i think yes, it needs screeninit? Someone should correct me on this, i'm not really sure.
https://github.com/AuroraWright/arm9loaderhax/releases/tag/6/10
This ?

I did the tutorial like one years ago (with RedNAND and all this stuff).
I have screeninit ?
Yes, that one is merged, maybe. :rofl:
The one i installed was the screeninit only, and i think it's gone now.
 
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ksanislo

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I have screeninit ?

You can identify if you have screeninit installed already by watching carefully as your system boots up. With screen init you will see the backlight turn on briefly then back off, before it turns back on once more and stays lit for use. Without screen init there is no initial flash of the backlight while booting up, so it looks like a stock system where the light only turns on once.
 
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