Screen Init A9lh

Discussion in '3DS - Flashcards & Custom Firmwares' started by veraci_00, Jun 3, 2016.

  1. veraci_00
    OP

    veraci_00 GBAtemp Fan

    Member
    1
    Mar 6, 2016
    United States
    what exactly is the screen init (is that right?) a9lh? is it a fix of some sort?
     
  2. einhuman197

    einhuman197 GBAtemp Advanced Fan

    Member
    3
    Aug 17, 2015
    Germany
    Inside your bootloader (´◉◞౪◟◉)
    It is a9lh with a working screen. rest is the same.

    Gesendet von meinem LG G5 mit Tapatalk
     
  3. veraci_00
    OP

    veraci_00 GBAtemp Fan

    Member
    1
    Mar 6, 2016
    United States
    working screen? do u mean some people get no display if not using screen init a9lh?
     
  4. daxtsu

    daxtsu GBAtemp Guru

    Member
    13
    Jun 9, 2007
    Antarctica
    It's a matter of preference. Screen-init A9LH boots your console with the screens already initialised and turned on, ready to go for any A9LH payloads. With no init, you need to use a payload loader like Luma or some other boot manager that includes screen init, when you want to run things like Decrypt9, OTPHelper, etc. Having the screen init version also has a somewhat ugly "flicker" to it where the screens come on for a split second when you're booting CFW without a splash screen. No init versions don't have that problem, giving you a stock look.
     
    nooby89 and veraci_00 like this.
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