Finally beat the level "Panic" in Fractured Soul after being stuck on it for a couple days. And that's saying a lot, considering each level is only a couple minutes long. Sheesh, it was hard, especially with all split-second screen shifts you have to make. The fact that there was a death laser that would kill you if you lingered too long didn't help.
Afterward, I beat the level "Depression," and am now on "Pity." Pity's proving to be a rather difficult boss-battle-esque experience (switching the gameplay to a 2D top-down space shooter, as opposed to a Mega-Man-esque side-scroller), and after about 7 or 8 tries, I'm giving up. Maybe I'll try again tonight, but if not, definitely tomorrow.