Homebrew WAIO - WoodAllInOne

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jurassicplayer

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Xenon++ said:
Anyway I have a souvenir:
http://www.mediafire.com/file/tojmjmydamn/ysm3.7z
This is YSMenu on M3!
akloader is replaced by m3linker(M3DS dldipatched rpglink). To perform replacing, this ips does YSMenu Resource Protect Remover patching...
xD That sounds like an awesome souvenir (gah! I doubt my M3iZero is going to come anymore).

QUOTE(Pliskron @ Jun 28 2010, 10:06 AM) I have another silly question dose this share wood rom compatibility?
I think I answered this in the fourth post of this thread.
 

alidsl

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I think you ought to make a small FAQ with just

QUOTE said:
Q: Does this share wood rom compatibility?
A: No, it uses the loader of the flashcart or an alternative firmware (ie. YSmenu)

Q: Does this support cheats?
A: No, because it uses an Extlink loader so will not work.

or something on those lines
 

snakerune112

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i Can confirm that this definitley works on r4 iii Upgrade
thanks Xenon++
yaynds.gif
yaynds.gif
yaynds.gif
 

Gamer4life

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jurassicplayer said:
Gamer4life said:
Xenon++ said:
Why you need woodr4 mod... just use original
Im using wood r4.nds as a loader for Menudo and i cant get it to recognize .nds.sav
Why not just rename your save files then o.0...
because for reason i feel like i dont have to explain i dont want to
 

Xenon++

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So I cannot support .nds.sav but I'll to hack the patch
Code:
saveFilename+=".sav";
to
Code:
saveFilename+=".sav\\\\\";
so that you can binary hack .sav to .nds.sav
 

Gamer4life

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Xenon++ said:
So I cannot support .nds.sav but I'll to hack the patch
Code:
saveFilename+=".sav";
to
Code:
saveFilename+=".sav\\\\\";
so that you can binary hack .sav to .nds.sav
All i have to say is
ohmy.gif
ohnoes.png
wtf.gif
blink.gif
wacko.gif
 

jurassicplayer

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Gamer4life said:
because for reason i feel like i dont have to explain i dont want to
I'm hoping that reason isn't "because I would have to rename each one individually" because I recall a couple .bat files that do it in a snap xD. Either way, I suppose the problem is solved (either via poking the .nds or the .savs).
 

Mario92

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Gamer4life said:
Xenon++ said:
So I cannot support .nds.sav but I'll to hack the patch
Code:
saveFilename+=".sav";
to
Code:
saveFilename+=".sav\\\\\";
so that you can binary hack .sav to .nds.sav
All i have to say is
ohmy.gif
ohnoes.png
wtf.gif
blink.gif
wacko.gif


So when xenon puts it to
Code:
saveFilename+=".sav\\\\\";
you can easily mod file using hex editor to this
CODE
saveFilename+=".nds.sav\";
if you don't want to rename your save files to .sav
smileipb2.png
 

Gamer4life

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jurassicplayer said:
Gamer4life said:
because for reason i feel like i dont have to explain i dont want to
I'm hoping that reason isn't "because I would have to rename each one individually" because I recall a couple .bat files that do it in a snap xD. Either way, I suppose the problem is solved (either via poking the .nds or the .savs).


Nope thats not the reason i only have like 3 games on my card

Mario92 said:
Gamer4life said:
Xenon++ said:
So I cannot support .nds.sav but I'll to hack the patch
Code:
saveFilename+=".sav";
to
Code:
saveFilename+=".sav\\\\\";
so that you can binary hack .sav to .nds.sav
All i have to say is
ohmy.gif
ohnoes.png
wtf.gif
blink.gif
wacko.gif


So when xenon puts it to
CODE
saveFilename+=".sav\\\\\";
you can easily mod file using hex editor to this
CODE
saveFilename+=".nds.sav\";
if you don't want to rename your save files to .sav
smileipb2.png

Im still going
ohmy.gif
ohnoes.png
wtf.gif
blink.gif
wacko.gif
 

Xenon++

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Here comes 0.92...
Xenon++ said:
So I cannot support .nds.sav but I'll to hack the patch
Code:
saveFilename+=".sav";
to
Code:
saveFilename+=".sav\\\\\";
so that you can binary hack .sav to .nds.sav
Done. Also you can use non-ascii filenames correctly.
 
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