Vin's Music Corner

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This is really cool! I might try making chiptunes sometime.

I'm assuming you make them on a modern computer using a tracker, then transfer them to the retro console to play them back?
 
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This is really cool! I might try making chiptunes sometime.

I'm assuming you make them on a modern computer using a tracker, then transfer them to the retro console to play them back?
In most cases I rely on emulators, but yeah.

I actually record my Atari 2600 chiptunes from a real console though!
 
Do you use a special cartridge to load them, or is it hardmodded? I'm just really curious about the hardware side of things :D
I use a flashcard :P
The only hardmodding part is the video and audio output, that is composite and stereo, bypassing the RF modulator entirely.
 
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I use a flashcard :P
The only hardmodding part is the video and audio output, that is composite and stereo, bypassing the RF modulator entirely.
Oh cool, I didn't know flashcarts existed for the 2600.
I have an Atari Flashback 4, which is one of those cheapo recreations with built-in games. The Flashback 2 can be modded to use real carts, but the 4 can't. http://www.atarimuseum.com/fb2hacks/page1.htm Look at that tiny motherboard :P
 
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Now that I'm thinking about it, I wonder if it would be possible to mod a Flashback 4. Not a cartridge mod, but a software hack. It's just an ARM running an emulator after all. If it doesn't have one of those silicon blobs over the ROM chip, it might be possible to dump it. (Assuming it has a separate rom chip, and it's not just built in to the cpu)
 
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It actually has a flash chip, not a rom. But I would need a special programmer to be able to read/write to it, so it's not really worth it.
 

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It actually has a flash chip, not a rom. But I would need a special programmer to be able to read/write to it, so it's not really worth it.
This would be a pretty interesting project, but I think you may want to start a new thread in the appropriate section, if you don't mind ^^
 
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This would be a pretty interesting project, but I think you may want to start a new thread in the appropriate section, if you don't mind ^^
It would certainly be interesting, but I don't think I'll be able to get very far with it.

Sorry, didn't mean to hijack your thread
 
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Tunes are sounding good, the only problem I can see it's that I think they're too monotone and a bit messy.
Maybe try giving a more defined change in between sections (Specially on the base)
Also... Melodywise (Don't know if that's a real term or not).
Maybe try working with small phrases and working them out, the melody you used sounds good but it's kinda messy and lacks order,
it'd work great for a more ambience tune (maybe a cave part in a game), but if you want a more catchy melody, try working with a musical motiv.
The best example I can think of a clear musical motiv is the 1st movement of the 5th symphony by beethoven, you hear the PA PA PA PAAMMMM
and then he goes through working with that same phrase for almost the entire movement ^_^
 
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In the past few days, I have been working with one of my friends on original music, meant to be part of a game, so here's our collaboration work so far, if you haven't seen my status updates!

[Original Ft. Spring] Grunt Battle (Atari PoKEY)

Battle - Collab w/VinsCool (Original)

Spring - Forest (Atari PoKEY Arrangement)
 

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