I Have recently been testing the virtual console game injection process. As we know already, we can not load games larger than the base vc game. However, I am wondering why this is the case. Note, I am a "noob" when it comes to the coding side of this endeavor so please bare with me when you explain. Also, I have seen people regarding success by changing rom headers so that the code.bin loads the game. The game then goes on to load in VC. If anyone knows how to successfully change the header COMPLETELY so that the checksums are good and the game loads please explain to me how to do so.