Did previous revision worked fine ?I can't get the "Force 480p" to work on Wii games.
I've just tried on Suzumiya Haruhi no Gekidou (which doesn't officialy support progressive scan) and it runs the game on 480i.
I can force the progressive scan setting on this game using Wiiflow.
Using r1200.
Index: source/GUI/gui_searchbar.cpp
===================================================================
--- source/GUI/gui_searchbar.cpp (revisión: 1200)
+++ source/GUI/gui_searchbar.cpp (copia de trabajo)
@@ -177,6 +177,8 @@
void GuiSearchBar::FilterList(std::vector &List, wString &GameFilter)
{
+ bool endOfGameName = false; // endOfGameName is disabled by default
+
SearchChars.clear();
for (u32 i = 0; i < List.size(); ++i)
@@ -201,12 +203,14 @@
continue;
}
- if ( wcslen(gameName) > GameFilter.size()
+ if (wcslen(gameName) > GameFilter.size()
&& SearchChars.find(towupper(gameName[GameFilter.size()])) == SearchChars.end()
&& SearchChars.find(towlower(gameName[GameFilter.size()])) == SearchChars.end())
{
SearchChars.insert(gameName[GameFilter.size()]);
}
+ else if (wcslen(gameName) == GameFilter.size()) // The end of the game name was reached
+ endOfGameName = true;
}
else if(Settings.SearchMode == SEARCH_CONTENT)
{
@@ -227,6 +231,8 @@
wchar_t ch = towupper(*found);
if(ch)
SearchChars.insert(ch);
+ else // The end of the game name was reached
+ endOfGameName = true;
}
}
else
@@ -247,7 +253,7 @@
SearchChars.clear();
// If the last character was not backslash try autocomplete
- if(SearchChars.size() == 1 && GameFilter.size() > 0 && lastSearchChar != 8)
+ if(SearchChars.size() == 1 && GameFilter.size() > 0 && lastSearchChar != 8 && !endOfGameName)
{
GameFilter += *SearchChars.begin();
FilterList(List, GameFilter);
Did previous revision worked fine ?I can't get the "Force 480p" to work on Wii games.
I've just tried on Suzumiya Haruhi no Gekidou (which doesn't officialy support progressive scan) and it runs the game on 480i.
I can force the progressive scan setting on this game using Wiiflow.
Using r1200.
I changed the video mode settings in r1200, can you confirm that it's working fine in r1198 and in r1191? (that's both revision which had some changes). (links should be on previous pages)
Thank you.
Could someone link me to the lastest version of USB Loader GX please ? Having trouble finding it lol. Believe the latest is v1200?
Thanks.
Could someone link me to the lastest version of USB Loader GX please ? Having trouble finding it lol. Believe the latest is v1200?
Thanks.
http://code.google.c...l?id=1769#c1979
Near the bottom. Betas are released here
Hi, I'm using ULoader at the moment with an external USB DVD drive. I was wondering, if I update the cios to the d2x, could I use USBLoader GX with the external DVD drive? I really can't afford a HDD at the moment, so I'd be very grateful for your response.
Yeah, I saw that on the Wiki, too, but I would have no idea how you'd go about using it. I think even if it did work at one point it would have been only through cIOS 222.Thanks for the response! I was just checking, because the wiki said that it was compatible but in the google code page the feature was nowhere to be seen. So no Metroid trilogy and DIOS MIOS for me, yet.
Hi, I'm using ULoader at the moment with an external USB DVD drive.
LOL...Dejavu...If you still DO want a USB-DVD support, I'd install uLoader. It's a little old and ONLY uses Hermes cIOS's (222,223 and 224) which you can get through ModMii but as long as you have the DVD drive connected when you start the app it will read from it. Hermes cIOS's aren't as compatible as d2x but for USB-DVD it's the only way.
Okay, yeah, I don't know how I didn't pick that up the first time.ULoaderLOL...Dejavu...uLoader.
Is there anyway for me to change the GX Starfox Adventures channel so it shows the logo instead of that weird symbol