Hacking USB Loader GX

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Cyan said:
Does the loaders (gx and others) reads the gameID from filename, the folder name, or need both the same to detect the installed games ?

1 - drive:/wbfs/SMNE01/test_mario.iso
2 - drive:/wbfs/test/SMNE01_mario.iso
3 - drive:/wbfs/SMNE01/SMNE01_mario.iso

which one will not work ? 1, 2, or both ?

QUOTE(DarkBowser @ Jan 9 2010, 11:53 AM) It have to be wbfs/GameID_Name/GameID.iso
DarkBowser is right, which means all three of your options won't work. I expect this to change shortly, so that more combination are allowed.
 
r-win said:
Cyan said:
Does the loaders (gx and others) reads the gameID from filename, the folder name, or need both the same to detect the installed games ?

1 - drive:/wbfs/SMNE01/test_mario.iso
2 - drive:/wbfs/test/SMNE01_mario.iso
3 - drive:/wbfs/SMNE01/SMNE01_mario.iso

which one will not work ? 1, 2, or both ?

QUOTE(DarkBowser @ Jan 9 2010, 11:53 AM) It have to be wbfs/GameID_Name/GameID.iso
DarkBowser is right, which means all three of your options won't work. I expect this to change shortly, so that more combination are allowed.
oh, shimata !
I inverted it
ph34r.gif

I'll edit my previous posts to not give wrong direction to other people reading it. sorry.

I've another idea, if you don't mind :

drive:/wbfs/SMNE01_mario/SMNP01.iso (US subfolder, with PAL game)
Would this work, which one will be shown on GX ?

Could it be use to launch custom TitleID games, like Rock band ?
(I don't know if the internal game data has to be patched with the new gameID too)

If not yet possible to use different ID for sub-folder and games iso, I think it could be the easiest way to implement it.
drive:/wbfs/_/.iso

result :
drive:/wbfs/_Rock band custom music number 1/RKXE69.iso
drive:/wbfs/_Rock band custom music number 2/RKXE69.iso

The needs to patch the iso internally was only for WBFS managers to not overwrite the same games on a WBFS partition.
If you can use this method, you won't need to patch the iso's TitleID, right ?
 
Cyan said:
drive:/wbfs/SMNE01_mario/SMNP01.iso (US subfolder, with PAL game)
Would this work, which one will be shown on GX ?
Well, this is funny. I have removed the rest of this post, because it assumed the above is possible, which is not
smile.gif

USB Loader GX will show a game. It will show the PAL version, to be precise. However, when trying to load the game, it searches again for the location of the wbfs file or iso file. When it does, it uses the game id to find the directory. In this case, it'll fail to find the directory, which will result in not being able to load the game.
 
ok, thanks for your answer.
I understand better how it's working.


Edit :
using r892 (and older) :
loading 2 external files is not working.

ex. Ocarina + altdol on media -> black screen

tested on :
- New super mario : Cheat code (SD or USB) + altdol USB : Not working
- RedSteel : Cheat on USB + AtlDol USB : Not working
- New super mario : Cheat code USB + no altdol (internal patching) : Working
- Red Steel : Cheat on USB + AltDol on disk : Working
 
Hi. I have a problem. I use usb loader gx for a while now with an sdhc card with no problem.

System menu 4.0E
cIOSv38 rev14
Hermes 222/223
Priiloader 0.30

After installing triiforce, usb loader gx stopped seeing my sdhc card. Wii and homebrew channel can load sdhc card as always booting usbloader from there but the loader itself can not see the card anymore.
Did format the card at fat32 but no luck
 
I am getting DSI right after background was loaded on all revs from 889 to 892, last one that I know works for me is 883. I'll test 884 to 888 to see where DSI code started and post back. Anyone else have this problem? TY
 
r-win said:
DarkBowser said:
It have to be wbfs/GameID_Name/GameID.iso
DarkBowser is right, which means all three of your options won't work. I expect this to change shortly, so that more combination are allowed.

hehe, just in time ^^
Had some time during christmas and started to hack usbloader (started to learn... uhm no, started to "use" C/C++
wacko.gif
)

Could you please test my boot.dol?
It is made of r883 and works at least for me.
http://rapidshare.de/files/48969357/boot.dol.html

didnt test directory mode
didnt test wbfs files yet (but should work with them too)
just plain iso files in /wbfs directory
filename just need to have a [GAMEID] tag... like "Mario Kart Wii [RMCP01].iso"
(supports the old GAMEID.iso format aswell)

you can rename them easily with Wimms WWT tool
QUOTE
wit.exe move *.iso -d ./%X

or
wit.exe move *.iso -d ./%X -T titles-de.txt
for eg. german or other texts
renames every iso in current dir

I like clear filename for backup ^^
 
myron0815 said:
filename just need to have a [GAMEID] tag... like "Mario Kart Wii [RMCP01].iso"
Are you and I doing the same thing right now? We are adding support for [] in both directory names as game names...
biggrin.gif
 
hehe, seems so.
my request to the bug tracker got rejected - so i tried it on my own.

it took me 3 weeks to change that thing, you'll probably do this in 3 hours
tongue.gif

(i doubt, you'll need my source for a start, do you?!)
 
Does GX still update online or I just have a rev thats broke? I kept checking to see if a new version was released and it keeps saying no updates available. For weeks still no updates. I thought it was really strange so I checked what I was at. It says rev 874. It's up to rev 892 now.
 
myron0815 said:
hehe, seems so.
my request to the bug tracker got rejected - so i tried it on my own.

it took me 3 weeks to change that thing, you'll probably do this in 3 hours
tongue.gif

(i doubt, you'll need my source for a start, do you?!)
Nope, we don't need it. Oggzee already changed it for cfg loader usb, and sent us his patch. The latest revision will support [GAMEID] in the directory name only, not in the filename.

Code:
Added more game directory layouts: (by oggzee)
/wbfs/TITLE_[GAMEID]/GAMEID.wbfs
/wbfs/TITLE [GAMEID]/GAMEID.wbfs
/wbfs/TITLE[GAMEID]/GAMEID.wbfs
When loading games from FAT or NTFS

QUOTE(ThaDraGun @ Jan 10 2010, 07:12 AM) Does GX still update online or I just have a rev thats broke? I kept checking to see if a new version was released and it keeps saying no updates available. For weeks still no updates. I thought it was really strange so I checked what I was at. It says rev 874. It's up to rev 892 now.
Yes, it still does update online. But you've hit the differences between a version and a revision. The latest version is 874, the latest revision is 892 (893 soon). We only mark a revision as a version, when it's stable enough in our opinion. This to prevent questions and bugs on things we are still working on. I think you'll have to see a revision as a BETA version, only the coder has tested it, and most of the time nobody else. You can enable BETA upgrades in the settings, so that you can always update to the latest revision if you wish to. But remember, it's not very good tested.
 
are you (or Oggzee) planning to add the [GAMEID] tag to plain filenames aswell?
(/me dont like folders)

(else then i'll stay with mine version for now... since there is no hardcoded layout aswell ;)
(or should i try to merge?!)
 
I'm experiencing issues with the latest precompiled dol
i launch it from the HBC, it loads up but no HDD appears to be present, if i change the USB port, then the wiimote stops working.

if i enter the settings menu and then try to go back, i obtain a black screen, tha app is still responding, the pointer is visible on the screen when moving the controller, but all black.

EDIT: i forgot to say that i tried both with cios rev14 and 16
 
I am not able to get parental controls to work. I think I have it turned on in Wii settings, but I'm not sure. Anyone can help with specifics this loader is looking for.

Thanks.
 
hi there!

Last night I updated mt usb loader gx and it freezes with dump everytime I try to run it.
Can anyone tell me what is the latest version that works?

Thank you
 
atomikramp said:
I'm experiencing issues with the latest precompiled dol
i launch it from the HBC, it loads up but no HDD appears to be present, if i change the USB port, then the wiimote stops working.

if i enter the settings menu and then try to go back, i obtain a black screen, tha app is still responding, the pointer is visible on the screen when moving the controller, but all black.

EDIT: i forgot to say that i tried both with cios rev14 and 16

just to let you know i've fixed this issue, it was an enclosure problem.
the disk was ok, i connected it using an USB to SATA cable and it works like a charm, but in the atlantis USB to SATA enclosure it fails
 
kizer8 said:
I am not able to get parental controls to work. I think I have it turned on in Wii settings, but I'm not sure. Anyone can help with specifics this loader is looking for.

Thanks.

Anyone have any suggestions that I might look into.

Thanks.
 

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