I wonder if we should combine installers/xmls so that 1 installer can be used to install many commonly used versions.Download the vWii d2x v11 installer package that's attached to this post.
None of the loaders settings can currently make that game play at 480p.@blackb0x is there anyway to make madworld to display 480p ? It keep switch to 480i althought my wii is set to 480p
I've avoided doing that because I don't want to take on questions about fakemote or deal with any issues or requests people might have.Perhaps v11beta1, v11beta1 with fakemote 0.5.0, v10 beta53-alt, and again with fakemote. No point in adding v10 beta52 or v8 final since it seems there are no benefits over v11-beta1
Edit: or we could go nuts and include every single version ever. There will be a dozen folders of different modules though and could get large
Have you set the loaders IOS to 251 (base 58)? That's required to use one port for storage and one port for your adaptor.I have a ethernet adaptor which was plugged into the front and my Wii U HDD
I guess not many people use the loader as an inject, since you're the first person to mention this. But does r1272 from SourceForge work as an inject or does it need to be even older?@blackb0x sorry to bother I made this as a inject and oddly it doesn't work as a inject but older USB Loader GX do is it possible there would be a version that can be used with Wii U I mean loading vWii and booting app through Homebrew Works perfectly fine but booting from Wii U homescreen it black screens.
Thanks for the reply I mainly use it For my GC Games I redid all my CIOS with v11 beta 1 if i remeber correctly I think i did 249, 250 and 251 I only did that yester day I think r1272 I believe was the one that worked as a inject I tried making the inject twice 1st with c2w Patcher and 2nd without it which no success just black screen I However have a spare Wii U however I have no cables or anything for it If it's anygood I would Happily Send you it I was also donated it as I had issues with my Original.None of the loaders settings can currently make that game play at 480p.
I've avoided doing that because I don't want to take on questions about fakemote or deal with any issues or requests people might have.
Have you set the loaders IOS to 251 (base 58)? That's required to use one port for storage and one port for your adaptor.
I guess not many people use the loader as an inject, since you're the first person to mention this. But does r1272 from SourceForge work as an inject or does it need to be even older?
I don't own a Wii U, so I can't debug this issue myself yet,
Is that a complete Wii U (console + gamepad) or just the console without the power brick? Thanks for the offer either wayI However have a spare Wii U however I have no cables or anything for it If it's anygood I would Happily Send you it I was also donated it as I had issues with my Original.
Just console no cables or Gamepad If i manage to get hold of a full console on the cheap i Will happily give you itIs that a complete Wii U (console + gamepad) or just the console without the power brick? Thanks for the offer either way
I've tested the loader with a 256GB Amazon Basics microSDXC card, but I've seen people say that 512GB works too.Hey all, I'm just looking at updating USB Loader GX to severe ties with an external HDD and move everything to the SD card.
Is there a limit to size/type of SD card that will work in the Wii, or is it 'anything goes'?
Cool, thanks! There's a 512gb sandisk on offer on amazon for £37.99 - I'll take the plunge.I've tested the loader with a 256GB Amazon Basics microSDXC card, but I've seen people say that 512GB works too.
You won't be able to use EmuNAND saves while playing games from an SD card, since the d2x cIOS can't currently write to your SD card while it's reading a game from it. So if that's a feature that you use you then should stick to using a USB HDD for the time being.
Disable deflicker in priiloader only works on the system menu keep it disabled in usb loader gx if you want it to work on your games i dont think sneek has the option for disable deflicker i just bought component cables and i agree it does look really good.After seeing those great videos about deflicker and framebuffer modes, I instantly had to test it out. Thanks for there great options! I have my Wii connected to the TV with a component cable, so I'm really enjoying this new visual clarity!
I was just wondering: Does the disabling of the deflicker filter also work for my uneek setup and those installed games?
As I understand it, I have to use Priiloader to disable the filter in system menu. Does this then also apply for the USB Loader? Does my uneek also need some patching?
Questions, question...
I don't think mods like that work with the loader in general? But yea, it'd likely fail.Applying the same logic, I guess any mods like super smash bros infinite that read a private folder on the SD card wouldn't work either if the game is launched via sd, right?
That might happen if your SD card has got more than 1 partition, so check with a partition manager of your choice. Then if necessary format the whole SD card to FAT32 with the cluster size set to 32K.Now I'm asking why USB Loader GX is not saving my preferences such as Deflicker Filter and Video Width.
Yeah, well... no, I did not had any partitions.That might happen if your SD card has got more than 1 partition, so check with a partition manager of your choice. Then if necessary format the whole SD card to FAT32 with the cluster size set to 32K.
My next update improves FAT32 partition seeking so that the loader will work correctly with poorly formatted SD cards.
U serious? Two weeks ago got interested as I got my hands on a USB thumbstick.Mods like that do work with the loader, I've gotten SSBB Infinite working on the latest gx, Wiiflow and cfg usb loader