GoldenEye works for me, so maybe you've got a bad copy?But for the life of me i've never been able to get 007 working! It always freezes at some point no matter what combination of USB loader settings i use. : (
GoldenEye works for me, so maybe you've got a bad copy?But for the life of me i've never been able to get 007 working! It always freezes at some point no matter what combination of USB loader settings i use. : (
Depending on your settings and if you did or didn't use patch files it could cause the game to freeze during certain events. Now it shouldn't do that at all when playing from a USB storage device.I’ve played a few levels of the game without a single problem. This isn’t a troubleshooting question. I’m just curious why it works for me since I modded my Wii before the fixes.
The code for Kirby's Return to Dreamland includes an anti-piracy program that freezes the game if it detects that any of the game's code has been altered. Under default settings in previous versions of USB Loader GX, the game worked, but certain loader settings (such as the deflicker patch and some other custom video options) work by injecting custom code into the game as it launches, which trips the anti-piracy.What is all this about Kirby Return to Dreamland working? Mine has always worked…?
I modded my Wii two years ago using Cyan’s last version of USBLGX and d2x-v8-final cIOS’s. I got my Kirby game from a friend named vimm, it’s the NTSC-U version. I run all Wii games from a microSD inserted into a USB in the back (and I run USBLGX from an SD card in the front). Game saves to emuNAND.
I’ve played a few levels of the game without a single problem. This isn’t a troubleshooting question. I’m just curious why it works for me since I modded my Wii before the fixes.
whats a d2x installer? What does it do?Yea, that'll be okay.
The d2x installer isn't included on GitHub because it's a separate app and I didn't compile it. But to simplify the installation for people I did upload repackaged installers here at GBAtemp![]()
i was using the latest installer (from google code s)to install the latest d2x v11 beta on wiiu,but not succeedwhats a d2x installer? What does it do?
Oh nvm i have that already lol.
I just don't know how to use it cause i'm always afraid to brick my wii. But maybe thats why my 007 doesn't work cause maybe i'm missing some Ios that work with it. who knows. complicated stuff.

A d2x installer patches original IOS (they are like driver between hard- and software) to be able to use homebrew stuff.whats a d2x installer? What does it do?
Oh nvm i have that already lol.
I just don't know how to use it cause i'm always afraid to brick my wii. But maybe thats why my 007 doesn't work cause maybe i'm missing some Ios that work with it. who knows. complicated stuff.
Try the installer at bottom of this post.i was using the latest installer (from google code s)to install the latest d2x v11 beta on wiiu,but not succeed
Just Dance won't work with EmuNAND. The only way that works reliable is the Wad2Bin tool having the DLC on the SD-card. I spent hours of time into EmuNAND/SNEEK methods finding out in the end that Wad2Bin is the only one that works the best, but not the fastest. This is the same for Guitar Hero and Rock Band games. I gonna share my experiences and fool proof method soon, in the mean time this is a fine tutorial for doing this: https://gbatemp.net/threads/installing-rock-band-just-dance-and-guitar-hero-dlc-on-wii.624594/.Hello. I have a problem that I couldn't solve on my own. I want to use emunand for Just Dance 2015 game. But it corrupts the save in this mode, both partial and complete. I've tried directing the save to different partitions, even the SD card. The only place it works is in the wii's internal memory by turning off emunand. I want to use DLCs that don't fit in the internal memory, is there a way to use emunand and save to the internal memory? Or a solution so that it doesn't corrupt the file?
Thank you very much. I will try this oneJust Dance won't work with EmuNAND. The only way that works reliable is the Wad2Bin tool having the DLC on the SD-card. I spent hours of time into EmuNAND/SNEEK methods finding out in the end that Wad2Bin is the only one that works the best, but not the fastest. This is the same for Guitar Hero and Rock Band games. I gonna share my experiences and fool proof method soon, in the mean time this is a fine tutorial for doing this: https://gbatemp.net/threads/installing-rock-band-just-dance-and-guitar-hero-dlc-on-wii.624594/.
thank u。 successfully installed ,but same issue (when playing “the kirby”)with Trackmania using the latest usbloader gxTry the installer at bottom of this post.
Excite Truck isn't playable from an SD card, although that might change in the future.thank u。 successfully installed ,but same issue (when playing “the kirby”)with Trackmania using the latest usbloader gx
If you unplug any USB storage devices then it'll ask you if you want to enable SD card mode when you start the loader, but you can also go into the loaders hard drive settings and enable or disable the setting from in there.where is the seeting ,open the sd card made?i didnt find it?i use 1281 dol,i find everywhere in setting?nothing !
yes , when it boot and press A to enalbe sd card made,but in setting i cant edit custom paths,If you unplug any USB storage devices then it'll ask you if you want to enable SD card mode when you start the loader, but you can also go into the loaders hard drive settings and enable or disable the setting from in there.
If your SD card has more than 1 partition then you'll receive errors like this...but in setting i cant edit custom paths
It'll be the third option within the hard drive settings menu. Although the option might be missing if you've got more than 1 partition on your SD card, so you'd need to set sdmode=0 in meta.xml instead.in setting what the page i can find the sd card setting?gui setting,loader settings,hard drive settings,features!
thinks a lot,i just ues some divers tool see the sd card ,the card had some problom!i will try another one!If your SD card has more than 1 partition then you'll receive errors like this...
https://gbatemp.net/posts/10044968
So the current solution is to make 1 big FAT32 partition. Otherwise you'd need to wait until I release my next update, which has improved FAT32 partition seeking for the SD card mode.
It'll be the third option within the hard drive settings menu. Although the option might be missing if you've got more than 1 partition on your SD card, so you'd need to set sdmode=0 in meta.xml instead.
