That's helpful and makes sense. I don't have the issue and I have "show free space" turned off.
Your nintendont is up to date? what version do you use?
That's helpful and makes sense. I don't have the issue and I have "show free space" turned off.
Your nintendont is up to date? what version do you use?
Yes, I can make it a Global and individual setting.Why not make it exactly like with Nintendon't? One GLOBAL option. and on a per-game basis.
Activating each channel/WW/VC/Wii game manually might be annoying, but it would be a one time deal.
And that way it would benefit VC games as well as the small handful of Wii games that have been poorly programmed (such as Resident Evil 0) that should display in 4:3 with black borders but doesn't.
And you could call it "Wiiu Widescreen" as well. that way people wouldn't say "it's not working" if they try it on a Wii.
On the screen tearing issue: For the life of me I haven't been able to replicate the issue again.
I'm 99% sure it's still present though as it would make no sense for it to fix itself.
But don't worry too much about it, it's not necessary, at least for me, just take your time, sure there are more important features right now, like 4:3 aspect ratio per-game setting *wink* *wink*OriginalHamster:
I'll see if I can add a "wait for hdd free space init" before launching games.
I understand your concerns, reason I said global and on a per-game basis is because most (all?) VC titles run in 4:3 AFAIK, but there are SOME (though only a handful of them) badly programmed Wii games that would benefit from the same Wiiu Widescreen option (Resident Evil Zero comes to mind, and I think someone said something about a Wario game and a couple of other titles)Yes, I can make it a Global and individual setting.
My concern is that the Global will affect ALL game type (Wii, Gamecube, VC, Wiiware, etc.)
The Global is maybe not interesting, users won't want to set global to 4:3 as it will also affect Wii games which are perfectly compatible with 16:9
I just foresee that users will ask for a Global setting to affect only Virtual consoles, as they have 500+ VC and it's a pain to edit 500 individual settings...
I don't want to add a widescreen setting per game type. but if it's what's really requested I will do that
So no answer for this question?Problem ripping The biggest loser Challenge it is suppose to come out as 2.5 gb but only 350mb shows up when finished GX rev 1239. Is this just a new security the disc has or is there a problem with the loader ripping games?
Maybe it work differently in vWii, yeah.only the forwarders don't have proper names?
I don't have them on vWii, I only checked if return to worked fine with HBC's title (the only channel listed in USBLoaderGX "return to" menu), so I thought everything worked fine.
I don't know why not all channels title are correctly retrieved. on Wii it works fine, maybe vWii is different?
Maybe I can help.for the screen issue, I don't know what's the problem.
All I can do it try and see, but there are a lot of things to try so I don't have time to just randomly try things.
Do you make any tweaks to ULGX on gui settings? Like wide-screen fix, custom wide-height.Could it be the resolution of GX? Maybe making the loader anamorphic 640x480 would fix the issue? What's your loaders resolution? I think the max the Wii/vWii can handle is 854x480 if I'm not mistaken...
I tried version 3.0 gx and it still ripped at 350mbI don't know what's wrong, I don't know this game.
Did you try older revision to see if it's a recent issue or if it has always been there?
Did you try other games to see if it's specific to that game, or if other games are affected?
Did you get any error?
Did you get the proper game size in the dump prompt, or the wrong one?
If you insert the disc and choose "mount" do you get the correct size?
Is that game really 2.5GB? (I checked a video, it's full of spoken sentences, so yeah it's probably that big)
Hi, I have a small doubt, today I updated my USB Loader GX via internet on the update option on the loader, my question is, where can I check wich revision I have? I know I'm in the last one and all but where can I check it on the loader? and my main doubt is if this latest revision supports nintendont in his latest revision too? if not how can I pair the lates revision of USB Loader GX with the latest revision on nintendont? since I want to load my gamecube games with nintendont via USB Loader GX, hope some one could tell, thanks.
No, nothing chaged at all except for "System Default" on video.Do you make any tweaks to ULGX on gui settings? Like wide-screen fix, custom wide-height.
I have over scan -1 for example, and widescreen fix. Maybe leaving those alone?
Can you test if 480i or 480p make any difference? On Wii U settings. Or testing with composite/component cables.
I still have the screen tearing issue, can make some test, probably until weekend though
Sure. Bring it on.hamster and sideskroll:
For the screen tearing issue, I can try to add a setting where you set your own width (for the test only) and you report if it helps.