USB Loader GX freezes when installing games

Discussion in 'Wii - Backup Loaders' started by Zeg, Jul 20, 2019.

  1. Zeg
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    Zeg Newbie

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    Jul 20, 2019
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    As it says on the tin, I've been recently dealing with this weird problem whenever I attempt to install a game on my HDD, which confuses me because I never experienced this back when I first installed USBLGX and the necessary cIOS about a year ago.

    Basically, whenever I'm trying to install a game from the Wii U's disk drive, nine times out of ten it'll just stop somewhere in between. The screen still responds to pressing the Cancel button, but it does nothing. The music still plays and the whole thing's practically softlocked till I unplug the console entirely. Afterwards, I get an error whenever I try to delete the unfinished file, so I have to plug the hard drive into my computer to do so. This is all especially obnoxious considering that each time this happens, I have to all the way through the Wii U Menu, the vWii Menu, the Homebrew Menu and finally back to the USB Loader GX menu.

    I saw a few threads here about this, but they all seem to be related to flash drives, while I'm using an external hard drive: 500GB, formatted to FAT32 by GUI Format with an allocation unite size of 4096, connected to the back of my Wii U with a Y cable with the larger plug to the top port.

    Speaking of USB Loader, I tried CFG USB Loader instead and that won't even open without freezing on the first image.

    From what I can tell, this isn't a problem with the ISO's I've been using. I just updated d2x v10 just a while ago to be safe, and I don't think I ever touched IOS58 since my vWii Menu's already at version 4.3U

    Anyway, just for anybody who wants to check my IOS for themselves, here's my SysCheck:
    Warning: Spoilers inside!

    Is there anything I'm doing wrong here? What can I do to get these games to install properly?
     
    Last edited by Zeg, Jul 20, 2019
  2. Cyan

    Cyan GBATemp's lurking knight

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    Oct 27, 2002
    France
    Engine room, learning
    first: Your syscheck is good. don't touch/edit/update it anymore.

    I'm always wondering why "usbloadergx" is part of thread title when the issue happens in ALL other homebrew too.
    it just make it looks like that loader is bad when you check thread's list :P

    you are right, it's usually an error with flash drive which can't work correctly in write mode.
    There's also Toshiba HDD which seems to have the same issue than flashdrive.

    which brand is your drive?
    WD should work fine. Seagate can have issue. Toshiba should be avoided.

    If it's a WesternDigital drive, then I really don't know why it freezes.
    Did you try to use IOS58 in USBLoaderGX ? maybe that'll be worse, as Wiiflow uses that IOS by default and you said it's worse.
    Did you try CleanRIP ? it's also using IOS58, but has more option like dump to SD. It'll make an .iso instead of a smaller wbfs files, but then you can use your computer to convert and transfer the game to wbfs onto your drive. It'll work a lot better on computer than on Wii.
     
  3. Zeg
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    Zeg Newbie

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    Jul 20, 2019
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    Is that so? Must be just because USB backing's all I use the Homebrew for nowadays, I suppose! :P

    Anyway, thanks for the response! I just checked my HDD and, lo and behold, it's from Toshiba, specifically a MQ01ACF050 that I yoinked from my laptop after I replaced it with an SSD, plus a Sabrent EC-UASP enclosure.

    I didn't dig too far into the threads with the flash drives, but if a Toshiba drive's hopeless then I'll probably either undo the migration and try the SSD instead, or use a Seagate 1TB Portable Backup I have lying around but would need to buy an appropriate Y cable for (Unless there's some trick I'm missing, all external drives just don't get enough power if they don't have one).

    Like I said, I've already got the updated IOS58 on account of using a v4.3U vWii Menu, so I doubt that's the issue. As a matter of fact I haven't at all tried Wiiflow yet, so I'll check that out in the meantime. Does Wiiflow have a WBFS export option on its own, or would I have to convert it manually with Backup Manager? Are there any key differences I should know between WBFS and ISO files I should be aware of apart from size?
     
  4. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
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    Oct 27, 2002
    France
    Engine room, learning
    all loaders have the dump disc to wbfs option.
    you could try with other loaders or with cleanRIP but it'll be ISO format.

    ISO contains both game data and garbage to fill the disc entirely to 4.7GB (or 9GB for dual layers)
    wbfs contains only the game data.
    so you can consider the different is just the file size. plus, wbfs can be split in 2 files if you use FAT32 and the game data is bigger than 4GB, while ISO can't and you need NTFS.

    the only game having issues being dumped is Smash Bros, because it contains multiple partitions table. cleanRIP and Wit/wwt is often recommended for that game.
     
    Last edited by Cyan, Jul 20, 2019
  5. Zeg
    OP

    Zeg Newbie

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    Jul 20, 2019
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    Sounds like I'll be looking to use WBFS. Anyhow, I just installed CleanRip only to find out it apparently can't even mount the drive (Its error code was just 00000000). Then I installed Wiiflow instead, and it looked like it worked fine, but halfway through installing Mario Galaxy, the console softlocked with something... disconcerting:
    20190720_154636828_iOS.

    Guess I'll get back to taking the SSD out for a spin and see how that goes.
     
  6. BluebellGamerYT

    BluebellGamerYT Member

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    Jan 22, 2018
    United States
    [message retracted due to being wrong lol]
     
    Last edited by BluebellGamerYT, Jul 26, 2019
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