Up to date 3D rendering library?

Discussion in '3DS - Homebrew Development and Emulators' started by Urbanshadow, Nov 20, 2015.

  1. Urbanshadow
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    Urbanshadow GBAtemp Maniac

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    Im looking for a 3d rendering library but ctrGL and libcaelina look a little outdated...
    Are there 3d libraries with sf2dlib compatibility? That would be really nice.
     
  2. Urbanshadow
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    Urbanshadow GBAtemp Maniac

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    --- Please dont mind this ---
     
    Last edited by Urbanshadow, Nov 20, 2015
  3. Gocario

    Gocario GBAFail'd

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    Did you just bump a 15 minutes old thread?
     
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  4. Urbanshadow
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    Urbanshadow GBAtemp Maniac

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    Yeah... I'm regretting that already. I'm used to faster forums where 15 minutes is usually page 5 or 6 in the main board. I realized it about 2 seconds after bumping. My bad.
     
  5. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Alola
    Yeah, please lay off the bumping and go read the rules. Bumping is only acceptable in some cases if it's actually contributing to the thread, though as a general rule it's disallowed.

    Anyway, caelina is probably your best bet for libraries. You could do it from scratch using aemstro and calling GPU functions directly, but I have a feeling that's not what you want. Caelina should be easy to use for anyone familiar with OpenGL and from what I've gathered it supports most of the OpenGL 1.x functions, and anything that's missing, you can work around.
     
  6. Urbanshadow
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    Urbanshadow GBAtemp Maniac

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    Thanks for the heads up. I'll try caelina then. Do you happen to know if it can render side to side with sf2d?
     
  7. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    I remember reading this thread: http://gbatemp.net/threads/how-can-...creen-and-that-caelina-gl-for-the-top.399902/
    It seems the two don't play nicely together, and that it's best to stick with one or the other. You can certainly draw in 2D with Caelina as well, it's just slightly more complicated.
     
  8. TheCruel

    TheCruel Developer

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    I use this: https://github.com/cpp3ds/gl3ds

    But it's a WIP of mine, so you probably don't want to use it now.

    And if you're using an OpenGL implementation, sf2d isn't really useful anyways.
     
  9. Urbanshadow
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    Urbanshadow GBAtemp Maniac

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    I understand. I really liked the way sfillib worked thought.