1. mcdij

    OP mcdij Newbie
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    Hi all,

    I have Unity3d 2018.2.0b3 and the Nintendo Swich development pack installed, I've installed the Nintendo Switch SDK but i get the following error when i try to build the project.

    "Could not find file "C:\NintendoDev\NintendoSDK16.7_NXaddon\NintendoSDK\Resources\SpecFiles\Application.aarch64.lp64.nmeta". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00209] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:305".

    I have a "Application.aarch64.lp64.meta" meta file in the folder (notice its ".meta" not ".nmeta") If i rename the file I get a different error

    "Selecting the node Core in the .nmeta file caused an error: Object reference not set to an instance of an object UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)"

    Any ideas?

    Thanks.
     
  2. muskieratboi

    muskieratboi Rydian's got some competition!
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    Uhhh, yeah, AFAIK, You can't have the Official Switch SDK without being an official nintendo developer.
    If you are, this is totally the wrong place to ask, as Unity and Nintendo have a developer's Portal specifically for issues like this.
    if you aren't... Well, this is totally the wrong place to ask, since you're pirating the SDK.
     
  3. hippy dave

    hippy dave BBMB
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    Protip: you're totally allowed to discuss pirated stuff here. You're just not allowed to link to it.
     
  4. Manannan

    Manannan Newbie
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    Actually, this forum is the perfect place to ask this type of question.
    I also have downloaded the leaked copy of the SDK and am running into this same problem. I've installed the proper Unity beta and also added Switch platform support, but am getting this error when trying to build from within Unity.
    Can anybody help us get past this issue?
     
  5. radicalwookie

    radicalwookie GBAtemp Fan
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    Id just like to ask a question about making games for Switch.
    I would like to go the legal way so do I first have to apply for the dev program at NIntendo?
    Because I cannto find the Switch export option in Unity. :)
     
  6. Manannan

    Manannan Newbie
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    The standard process is that you must register as a developer with Nintendo > wait for approval > then request access to the Switch section via email > download the SDK/tools once approved > download proper Unity engine > add Switch Platform support so you can export to .NSP > then purchase a Switch Dev kit (~$500USD) > and then once that arrives - you can start actually working on your game..

    Or - you can just download the leaked SDK/Unity and start developing and testing immediately (while you wait for all the approval/legal processes to take place) - which is what I am attempting to do. Unfortunately, I can't seem to figure out how to get the Nintendo SDK to play nicely with Unity yet and I don't really want to wait months for Nintendo approval to get started developing.
     
    Assasin1990 and Ygreck like this.
  7. mcdij

    OP mcdij Newbie
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    Are you using the 2016 version of the SDK?, that's the version I have. I think there was another version from march this year (it was a 1.1gb download from what i remember) I cant find this version.
     
  8. KHEOPS

    KHEOPS GBAtemp Advanced Fan
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    Yeah developing for nintendo is a ordeal, approval? Forced to have a secure room or room, with a lock, so you don't get robbed the sdk!, and I'm going to mention the best ones, already have development projects that prove that you're not a bad coder for example.... It's laborious.
     
  9. dotaku

    dotaku Member
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    Did you ever figure this out? I would love to run the game I made on my switch.

    edit: Did anyone try it our with the 1.1gb download? Because I dont seem to find that one anywhere
     
    Last edited by dotaku, Dec 22, 2018
  10. Manurocker95

    Manurocker95 Game Developer & Pokémon Master
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    AFAIK, the leaked sdk doesn’t have unity plugins
     
  11. mcdij

    OP mcdij Newbie
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    Never found an answer unfortunatley.

    — Posts automatically merged - Please don't double post! —

    The unity plugin is seperate from the sdk, its pretty easy to find.
     
  12. Centergaming

    Centergaming GBAtemp Advanced Fan
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    Other people have tried this months ago, it's not going to work, you would need the FULL SDK including the unity plugins. The leaked SDK are only parts of the SDK. If you're a registered Nintendo Developer, you would need to go through a process to get access to these unity plugins.
     
  13. Manurocker95

    Manurocker95 Game Developer & Pokémon Master
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    Google didn't help me tho. Can you pm me for them?
     
  14. Centergaming

    Centergaming GBAtemp Advanced Fan
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    You can try but I'm telling you its not going to work without the rest of the sdk... ¯\_(ツ)_/¯
     
  15. Manurocker95

    Manurocker95 Game Developer & Pokémon Master
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    wanna try tho
     
  16. Centergaming

    Centergaming GBAtemp Advanced Fan
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    I just said you can try, lmao
     
  17. mcdij

    OP mcdij Newbie
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    Do you have think to the 1.1gb Switch SDK?

    — Posts automatically merged - Please don't double post! —

    He was assuming you had a link to the UNITY SDK or the 1.1GB version Switch SDK.
     
  18. Centergaming

    Centergaming GBAtemp Advanced Fan
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    It's against the rules to share links to copyrighted content...
     
  19. jadeeee

    jadeeee Newbie
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    我想获取unity2017的switch sdk ,在哪里可以下载到?或者有没有相关的开发博客可以推荐一下。
    I want to get the switch SDK of Unity2017. Where can I download it? Or is there a related development blog you can recommend?
     
  20. jadeeee

    jadeeee Newbie
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    我也遇到的相同的问题,你解决了吗
    I have the same problem. Have you solved it?
     
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