[Translation] Dragon Quest Monsters: Joker 3

DRAGON QUEST MONSTERS - JOKER 3
(JAPANESE to ENGLISH Fan-Translation)
**NOT PROFESSIONAL VERSION**


375px-DQMJ3_Logo.png


Information
ID
: 000400000016ad00
Platform: 3DS
Release Date (JP): March 24, 2016
Genre: JRPG, Monster Collecting
Link: https://en.wikipedia.org/wiki/Dragon_Quest_Monsters:_Joker_3


Other Releases

  • 3DS-JP: PROFESSIONAL version February 9, 2017
Team
  • Hacking: Z6n4
  • Programming: Z6n4
  • Translation: Z6n4, Mami, JasonPK, FailSnail, ErdrickTheHero
  • Editing: Z6n4, JasonPK, FailSnail
  • Graphics: Z6n4
  • Font: Z6n4
  • Testers: Z6n4, Ryushin
  • Special Thanks: Murdersbane, Icyson55, Neobeo & everyone else associated with FTI
Report all bugs to: [email protected]
Please try to include images and a brief description. Do not post them here, as we do not have time to skim the dozens of posts on where to get a copy of this, how to do this, etc. For questions, please check the FAQ section below.
Please include a luma crash dump, screen shot of luma crash dump, and explanation if at all possible.


Changelog

=========

== v 1.0.2 ==
=========

  • Bug fixes
    • Certain monsters used to appear dead at the beginning of battle
    • Certain stealth boxes used to crash the game upon being opened
=========
== v 1.0.1 ==
=========

  • Fixed black screen caused by original xDelta patch 1.0.0
    • this was caused by a bad layout .arc file
=========
== v 1.0.0 ==
=========

  • Known bugs (not yet addressed)
    • Game Crashes
      • Stealth Box reward messages causing crashes in-game
        • 1 in Wood Park (forest area) after unlocking monster riding
        • 1 in the Grim Tundra (icy area)
      • NPC related crashes
        • Inside Fallen City, talking to Scout Q Monster or Butler (near the King) may cause a crash.
        • Starting or Accepting a Ranked Battle (multiplayer)
      • (unconfirmed) Leaving the 3DS closed in sleep mode too long, crashes the game (happened mid-combat).
    • Enemies are spawning dead (appearing in battle with grayed out icon)
      • This is due to a text overflow issue. Some monsters may spawn only in groups, or only by themselves
      • This is due to things like "Monster Name" and "Monster Name A", where the first causes an issue, and the second may not.
      • Known/Reported List:
        • Bulby Baby (Silent Meadow)
        • Tantamount (Magma Park)
        • Slimecicle (Iron Ark - Laboratory)
    • Translation Errors
      • There are few sklls and abilities in the game with the word "Snooze" in them that should actually be "Statis", relating to other Statis-based skills.
      • Scout Q #14 should require a Belmud with the "Fencer" skill, not "Warrior".

Download & Patch Instructions:
NOTICE: If you have trouble beyond this, consult the FAQs below!

*** Requires Luma3DS 8.1+ and Boot9strap to be running on your 3ds ***

* If you don't have custom firmware: https://3ds.hacks.guide/
* If you're on A9LH, upgrade to B9S: https://3ds.guide/a9lh-to-b9s
If you're on a lower version of Luma

1) Download the following tools:


- v10 and V11 are not working correctly at the time of writting this (11.28.2017)​


c) Our latest patch files


i) Place the Hourglass9.firm onto your SD card, in the ".\luma\payloads" folder​


i) Place the Decrypt9WIP.firm onto your SD card, in the ".\luma\payloads" folder​

2) Dumping the Game to a CIA/3DS format

a) If you have a Digital Installed version (by any means), use Hourglass9 to extract your CIA.​

i) Hold start, turn on your 3DS, and whe prompted, launch Hourglass9
ii)Open Hourglass9 -> Miscellaneous Options -> SysNAND title to CIA.
iii) Use the arrow keys to find the title ID listed above (/title/00040000/0016AD00)
iv) the CIA should get dumped to your SD card as "000400000016ad00.cia" in the "files9" folder.​

b) If you have an official cartridge, use either Hourglass9 or Decrypt9WIP to dump to a .3DS format.​

i) Insert the cartridge into your 3ds.
ii) Hold start, power on the 3DS, and select either Hourglass9 or Decrypt9WIP when prompted.
iii) Look for the option "Gamecart Dumper Options", and selected to "Dump & Decrypt Cart (trim)".​

c) If you obtained your copy by other means, you need to make sure it is decrypted. Use Decrypt9WIP to do this.​

3) Extracting the RomFS and other game contents

a) Run the HackingToolkit9DS.exe (from step 1.a) and enter either "D" for your .3ds file, or "CE" for you .cia file. It will then ask for the game file (you put in that directory) without the file extension. ie. if the game was "game.cia", you type the word "game" and press enter.​

i) when asked about decompressing the code.bin, choose "n" for No.​

*** If your extraction fails, make sure you are using v9 of HackingToolkit3DS, and your game dump was decrypted. ***​

4) Applying the XDelta Patch to the RomFS

a) Once the extraction is complete, open the tool downloaded in step [1.b], called xDelta UI.​

b) Select the "Apply Patch" tab.​

c) For the "Patch", select the "dqmj3.romfs.xdelta" file that we provided you in step [1.c]​

d) For the Source File, select the "DecryptedRomFS.bin" that you just extracted in step [3.a]​

e) For the Output File, select the folder you extracted everything too, and name it "PatchedRomFS.bin"​

f) Click the "Patch" button to finish patching your RomFS.bin file​

*** If it says your have a checksum MD5 mismatch, then your DecryptedRomFS.bin is not valid ***
*** Hackingtoolkit3ds has an option "RFSE", that lets you extract a RomFS. Try running this to see if it says the RomFS is valid ***​

5) Rebuild the game with patch applied

a) Re-run HackingToolkit, and select "RFSE" to open the Rom Extractor.​

b) Choose to extract the "PatchedRomFS.bin" you created in Step [4.d & 4.e], and click "Go".​

c) When this operation complets, it should have extracte to a folder called "PatchedRomFS_". You will now delete the "ExtractedRomFS" folder. Afterwards, rename the "PatchedRomFS_" folder to "ExtractedRomFS". Close the RomFS extractor after this and delete the "PatchedRomFS.bin".​

d) Now choose "CR" to rebuild a .cia, or "R" to rebuild a .3ds. When prompted, name it "DQMJ3-english",​
and if prompted for major/minor versions, select 0 and 0.

6) Setting up your SD card

a) Transfer the newly constructed game file from Step [5.d] to whatever SD card you need it on.​

b) Copy the Luma folder we provided to your SD Card as well.​

c) Next go, into (now named) "ExtractedRomFS" folder, which contains your extracted, patched files.
Find the following 4 files and move them all to these specific locations on your SD card:

* .\luma\titles\000400000016ad00\romfs\data\Script\Field\Event\A01_02\A01_02.mes
* .\luma\titles\000400000016ad00\romfs\data\Script\Field\Demo\demo851\demo851.mes
* .\luma\titles\000400000016ad00\romfs\data\Message\ItemHelpMessage.mes
* .\luma\titles\000400000016ad00\romfs\data\Message\MenuMessage.mes​

7) Setting up Luma 3DS patching (if you haven't already)

a) Press and Hold the "Select" button on your 3ds, and power it on.​

b) When the Luma 3DS Configuration screen appears, you need the following option turned on.​

* Enable Game Patching​

c) Press "Start" to save these configurations, and the 3ds will load as usual.​

8) Installing Official Update v1.1

a) Launch FBI on your 3DS, and the load the 3ds title keys site on your PC/Phone​

b) Search for 0004000e0016ad00, and then click the "QR Code" Icon for the "Patch". The name should be "更新データ Ver. 1.1 DQM ジョーカー3" and it is serial "CTR-U-BJ3J"​

c) Within FBI, launch the "Remote Install > Scan QR Code" feature, and scan the QR Code. It will prompt you to install titles from the CDN (answer yes to all).​

d) You should now be able to launch version 1.1 of DQM Joker 3 in english, enjoy!​

Project Backstory
"After our last project (Terry's Wonderland 3D for 3DS), JasonPK and Z6n4 were restless, and looking for some new projects to tackle. They had wanted to work on Dragon Quest Monsters 2 (3DS) but ran into some problems.
Suddenly, Joker 3 appears out of nowhere. Z6n4 quickly dismantled the game files, and immediately started work on the menu. However, due to lots of new 3DS Framework files, progress grinded to a halt.

However, shortly after the release of Joker 3, Z6n4's child was born, meaning there was a lot of time spent at home for the foreseeable future.
Work continued as the tiny team (this time around) continued to work on the game. Fairly burnt out after their last translation endeavour wrapping up on 6 months prior,
they were feeling the midnight oil burn again from working on this project.

It wasn't long until others started popping up to help including, ErdrickThe Hero, FailSnail and Mami. Mami is a native Japanese speaker, which breathed new life into the project.
As Mami progressed on the script along with Z6n4, they finally began to see a light at the end of the tunnel, ironically around the end of 2016 (Christmas day to be exact).
Mami handed over a bunch of remaining script files, and along size Z6n4, they had a fully translated game!

There was still one problem however... and it was a big one...
This time around, the developers of the game had baked lots of text limit sizes into the compiled code binary, which was causing tons of crashes, cutting things off in-game, or just rendering them blank.
This made the project pretty much unplayable in their opinion.

Z6n4 spent the better part of 2017 working on these issues, and received some big tips and found some valuable resources in the FTI team (specifically Icyson55 and Neobeo).

Unfortunatly Z6n4 couldn't figure every little thing out, but the team so no point in delaying a release anymore.
After all... it's the holidays!

Happy Holidays to everyone, we hope you enjoy this special gift from us to you!"

-Team Joker

Project
This is a full translation project, including:
  • Menus
  • Custom Font
  • Story/NPC Dialog
  • Network support
  • In-game Image translations
  • New localizations terms for monsters/items never used in English before.
FAQ
How do I play this?
* You will need a 3DS that is running Luma CFW (custom firmware).
* Luma must be running the option to allow game patching.

How do I use the xDelta Patch?
* There are instructions above. You will need a dump of the game (physical or digital), decrypted, and the listed tools and means above to decompile, patch and recompile it.

What should I do if I can't patch this on my own?
* I'm sure we've all discussed "that site". Perhaps search on there for a copy, or one of the methods provided.

Are there any other options?
* Yes, here are all of the options you can use to play this game, with more methods details in later steps:
* NTR - just need raw files and LayeredFS Plugin
* CFW - cia install (requires pre patched and re-built)
* Flash Card - 3ds file (required pre-patched and re-built)


What about my old saves?
* Use JKSV, it's a very nice save import/export tool, to back up your original saves. They will have the Japanese Game ID, and so will this version (because we are not changing the game id for this release for any reason). It is always a good idea to do this, because you never know what may happen, as everyone has different versions or may acquire them somehow.

I'm confused about the version numbers... HELP!
Ok, it's fairly simple:
1) We have only released 1 patch, at version 1.0

2) The official game is always 1.0

3) The latest eShop update (at the time of writing this) is v1.1

4) Any numbers listed above for our changelog, or our releases are OUR numbers, not the official game version numbers.

Help, it still isn't working!
* Alright, my favorite point! If you are here, it is because you are running Sky3DS, Gateway, or some old form of homebrew or Hax. Our team spent lots of time on this project, so please... Take a few minutes and do some research. Update your "hax" method, and maybe even get on Boot9strap like the rest of us. Everyone seems to be running a different (old) FW version, old BIN files for the "hax" and old BINs for their Flash Cards. Consult others at that point, as they may have tested on that. We ONLY tested on B9S and A9LH at various points.

Not all text is in English
During this installation, we had you patch the original game with our english patch. We also had you install the official japanese v1.1 update.
This means that any files in the v1.1 update that were considered "updated" will be used instead of the patched game files.
This is why we had you place specific files on your SD card and enable luma patching. Using other methods like NTR for instance, WILL NOT WORK unless you manually create your own RomFS LayeredFS patch and base it off the v1.1 executables.
Trust me, it's easier to just update your install to Boot9strap and follow our guide.

I'm not using Luma or Boot9strap
Then good luck. You likely won't be able to fully patch this to play the way we intended it unless you have a strong understanding of CustomFW and 3DS/CIA file structures.
Again, it's all free to do and easier to update.

Please make us a Gateway Patch or something other than Luma!
We have no intention of doing this. I believe this is laziness on the users part that we do not need to account for.

Where can it be purchased?
* Amazon - https://www.amazon.com/Dragon-Monsters-Japanese-Compatible-American-Nintendo/dp/B018QPYTNY
* Ebay - https://www.ebay.com/itm/SQUARE-ENI...oker-3-Nintendo-3DS-Japanese-ver/263343483390
 
Last edited by Helmax,

Pedeadstrian

GBAtemp's Official frill-necked lizard.
Member
Joined
Oct 12, 2012
Messages
3,966
Trophies
2
Location
Sandy Eggo
XP
3,897
Country
United States
Any particular tips/tricks to find/spawn metal monsters? Just got to the Bastille and I want to find a Metal Drake Slime.
Just to rotate the areas that you're looking at. I've noticed (though it may be not necessarily be the case) that once I find a particular Metal Slime (moreso the rarer ones) they won't respawn until I leave a place and come back. This was especially the case with the Metal Drake Slime.
Well....I have played DQM games enough that I can probably figure out what everything else is.
You shouldn't have the suffer with untranslated text. May I ask what your problem was with Luma that prevented you from using it?
 

Einzbern

Well-Known Member
Newcomer
Joined
Oct 9, 2008
Messages
45
Trophies
0
XP
207
Country
United States
Just to rotate the areas that you're looking at. I've noticed (though it may be not necessarily be the case) that once I find a particular Metal Slime (moreso the rarer ones) they won't respawn until I leave a place and come back. This was especially the case with the Metal Drake Slime.

You shouldn't have the suffer with untranslated text. May I ask what your problem was with Luma that prevented you from using it?

Where did you see your Metal Drake spawn exactly? Haven't looked around too much myself. Just about to head into the next world and haven't seen any yet.
 

GameSystem

Well-Known Member
Member
Joined
Sep 14, 2009
Messages
606
Trophies
1
XP
1,733
Country
United States
Where did you see your Metal Drake spawn exactly? Haven't looked around too much myself. Just about to head into the next world and haven't seen any yet.
Metal Drake spawns on the roof of the gear tower place. If you leave it too long, it'll run into the slime knight to get absorbed and turn into Metal Slime Knight.
 

SonowRaevius

Well-Known Member
Member
Joined
Feb 26, 2013
Messages
445
Trophies
1
Age
34
XP
3,152
Country
United States
Just to rotate the areas that you're looking at. I've noticed (though it may be not necessarily be the case) that once I find a particular Metal Slime (moreso the rarer ones) they won't respawn until I leave a place and come back. This was especially the case with the Metal Drake Slime.

You shouldn't have the suffer with untranslated text. May I ask what your problem was with Luma that prevented you from using it?
I had all the files moved over to the luma folder and have the option to enable patching with Luma on, but it doesn't seem to really change anything. This was also the case when I tried to randomize Pokemon Ultra Moon as well.

I might be missing something here. Just need to find a base CIA to work with again and will give it another shot.
 
Last edited by SonowRaevius,

TheGuyMadeOfTofu

Well-Known Member
Member
Joined
Nov 18, 2016
Messages
390
Trophies
0
XP
405
Country
I wouldn't mind if you left the "some monsters spawn dead" bug alone for a bit. It's pretty convenient when I want to raise stuff to level ten for fusing. Fly to Core, fight dead Delta Chimera once or twice, return and continue fusing ;).
Thats a stupid suggestion out of Lazyness. Git gud boi.
 

Einzbern

Well-Known Member
Newcomer
Joined
Oct 9, 2008
Messages
45
Trophies
0
XP
207
Country
United States
I'm at a complete loss on how to get to the key or w/e for the master road trial in Silent Meadows. I know it's supposed to be on this island far to the north in Grim Tundra, but none of my flying monsters even come close to it. I found a video:
of someone doing it, but he summons some huge bird that I have no clue how to do.
 
Last edited by Einzbern,

GameSystem

Well-Known Member
Member
Joined
Sep 14, 2009
Messages
606
Trophies
1
XP
1,733
Country
United States
I'm at a complete loss on how to get to the key or w/e for the master road trial in Silent Meadows. I know it's supposed to be on this island far to the north in Grim Tundra, but none of my flying monsters even come close to it. I found a video:
of someone doing it, but he summons some huge bird that I have no clue how to do.

You get the bird and flight signal after beating the boss in the Core the first time. You then use that bird to fly to an unknown island and open the stealth box for the key to the master trial.
 

Skaidus

Well-Known Member
Member
Joined
Dec 22, 2017
Messages
259
Trophies
0
Location
Madrid
XP
541
Country
Spain
Oh boy, getting SS monsters with the disc machine is a pleasure.

Are there any exclusives of this machine? I cannot use wifi functions. Is there any event active?

Guys, I used the prepatched version (as this thing confuses as it is explained). If I upgrade to 1.1, what would happen?

Guys I used the QR code and in the end it says this


Is it wrong or what? I use the prepatch
 

Attachments

  • 20180105_200618.jpg
    20180105_200618.jpg
    2.4 MB · Views: 318

x06xpower

Well-Known Member
Member
Joined
Jul 20, 2016
Messages
201
Trophies
0
XP
486
Country
United States
Please someone help me.
where do you get the QR code for the update? try it again ? and if it fail again , the update is available in the eshop you can download them directly or just get the update file from the same place you get your prepatched games.
 

Skaidus

Well-Known Member
Member
Joined
Dec 22, 2017
Messages
259
Trophies
0
Location
Madrid
XP
541
Country
Spain
where do you get the QR code for the update? try it again ? and if it fail again , the update is available in the eshop you can download them directly or just get the update file from the same place you get your prepatched games.
But my worry is that if I update, the letters will become japanese.

Or if I am using luma it wont?
 

x06xpower

Well-Known Member
Member
Joined
Jul 20, 2016
Messages
201
Trophies
0
XP
486
Country
United States
But my worry is that if I update, the letters will become japanese.

Or if I am using luma it wont?
nope, you need to update the game, i don't remember exactly , but not long ago someone encountered a crash problem and the op told them the problem was caused by user not installing update.

i'm using prepatched too and installed the update , everything is fine, if i don't put the "Put this on your SD card root " that was included along the prepatched file in the luma folder and disable luma patching, i can still play the game in partial english, but once i enable luma patching and make sure my luma folder have the extra files , everything is in english , 100%.


btw you sure you didn't already downloaded the complete prepatched file that comes with everything including update ?
 

Skaidus

Well-Known Member
Member
Joined
Dec 22, 2017
Messages
259
Trophies
0
Location
Madrid
XP
541
Country
Spain
N
nope, you need to update the game, i don't remember exactly , but not long ago someone encountered a crash problem and the op told them the problem was caused by user not installing update.

i'm using prepatched too and installed the update , everything is fine, if i don't put the "Put this on your SD card root " that was included along the prepatched file in the luma folder and disable luma patching, i can still play the game in partial english, but once i enable luma patching and make sure my luma folder have the extra files , everything is in english , 100%.


btw you sure you didn't already downloaded the complete prepatched file that comes with everything including update ?
Nope, Ive downloaded the patch by eshop and it seems that the game doesnt recognize it. It also still says "download new version" no matter how many times I download it.
 

SonowRaevius

Well-Known Member
Member
Joined
Feb 26, 2013
Messages
445
Trophies
1
Age
34
XP
3,152
Country
United States
Fixed. I downloaded the cia from "the anonymous" page. Everything runs propperly.

Thanks!
Could you PM the link where you got it. I have tried everything at this point and nothing is working, even built a CIA from 3DS and now I am getting xdelta3: Target Windo Checksum mimatch: XD3_Invalid_Input when trying to apply the patch.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BigOnYa @ BigOnYa:
    I'm doing fine, and you?
    +1
  • S @ salazarcosplay:
    Im gonna see if I can find a ps4 to buy
  • S @ salazarcosplay:
    now that firm ware 11 supposedly is exploitable
  • S @ salazarcosplay:
    did you see the fallout series
  • BigOnYa @ BigOnYa:
    Yea is pretty good
  • BakerMan @ BakerMan:
    an elder scrolls movie or show would be cool, but which elder scrolls game would it be based on?
  • BakerMan @ BakerMan:
    oh who am i kidding it'd be skyrim
    +1
  • BakerMan @ BakerMan:
    but,since they're only a few years apart, a morrowind + oblivion series would also be cool
  • K3Nv2 @ K3Nv2:
    Taco Saturday
  • AncientBoi @ AncientBoi:
    Uhh, It's 🌯 Saturday dude. :) js
  • BigOnYa @ BigOnYa:
    Nope that for tomorrow, cinco de mayo, today is bbq chicken on the grill.
  • K3Nv2 @ K3Nv2:
    Juan's new years I forgot
    +2
  • AncientBoi @ AncientBoi:
    :hrth::toot::grog::grog::grog::bow: HAPPY BIRTHDAY to me :bow::grog::grog::toot::hrth:
  • K3Nv2 @ K3Nv2:
    One day away from Juan's birthday
  • K3Nv2 @ K3Nv2:
    Only if you send him feet
    +1
  • BigOnYa @ BigOnYa:
    Happy birthday!
    +1
  • AncientBoi @ AncientBoi:
    Thank You :D
  • realtimesave @ realtimesave:
    heh I got a guy who created an account just yesterday asking me where to find mig switch roms
  • realtimesave @ realtimesave:
    too much FBI watching this website to answer that kind of question lol
  • K3Nv2 @ K3Nv2:
    Has the mig switch found loopholes without requiring game keys?
  • Xdqwerty @ Xdqwerty:
    @AncientBoi, happy birthday
    Xdqwerty @ Xdqwerty: @AncientBoi, happy birthday