I've read the rules pretty carefully and give the sticky on creating ROMS using Rudolph's tool and wifi don't believe this to be against the rules. My apologies if it is.
I own a Trainer Toolkit and know that it can be used to dump the contents of the cartridge (I've done this) but I need a little help in converting this into an NDS file. I think the header information needs to be added and I'm not entirely sure where/how you determine the addresses for the information that is contained there. I know the most popular solution for ROM dumping appears to be Rudolph's tools over wifi or the cart 2 solutions, but given the speed of the trainer toolkit it would be very nice for me to be able to utilize this. It took me around 5 minutes to dump about 51.1MB worth of binary. It's also a bit of a learning experience for me as well as I find all of this stuff very interesting.
I want to be clear that I own all of my DS games and learned to dump my own images so that I could avoid downloading them all together. If anyone could lend a hand on this matter it'd be greatly appreciated.
I own a Trainer Toolkit and know that it can be used to dump the contents of the cartridge (I've done this) but I need a little help in converting this into an NDS file. I think the header information needs to be added and I'm not entirely sure where/how you determine the addresses for the information that is contained there. I know the most popular solution for ROM dumping appears to be Rudolph's tools over wifi or the cart 2 solutions, but given the speed of the trainer toolkit it would be very nice for me to be able to utilize this. It took me around 5 minutes to dump about 51.1MB worth of binary. It's also a bit of a learning experience for me as well as I find all of this stuff very interesting.
I want to be clear that I own all of my DS games and learned to dump my own images so that I could avoid downloading them all together. If anyone could lend a hand on this matter it'd be greatly appreciated.