I have updated the build in the first post. Hopefully this one starts.
Should also be easier to transfer files now.
Should also be easier to transfer files now.
aw I hate saying this, but it does not.I have updated the build in the first post. Hopefully this one starts.
Should also be easier to transfer files now.
init...
[Solarus] [0] Info: Solarus 1.5.3
[Solarus] [0] Info: Opening quest '.'
attempting to find 'quest.dat'
attempting to find 'project_db.dat'
attempting to read 'project_db.dat'
attempting to read 'quest.dat'
[Solarus] [0] Info: Joypad support enabled: true
[Solarus] [0] Info: 2D acceleration: no
[Solarus] [0] Info: Turbo mode: no
attempting to find 'project_db.dat'
attempting to read 'project_db.dat'
attempting to read 'quest.dat'
[Solarus] [0] Info: Video mode: simple1x
There was a race condition related to file reading fixed in libnx lately, so I decided to make a new test build.
My switch arrives next week, so I hope to debug the crash reason then.
Last build does boot properly on Switch !Unfortunately not. I have uploaded the new build, but no guarantees it works.
Is a bit of debugging ahead and i hope to shed some light on the crash reason next week.
OUCH... currently the pixels are put one by one to the screen...
Okay, alpha-4 build does scale differently. Actually have changed some drawing bits in SDL, let's see how that performs...
Apart from that, no changes! Still not sure what causes the name input issue. Next build will take a while (need to setup my Switch first and such).
Have my switch now, so added a gameplay video to the first post.
Yes, the build I uploaded a week ago worked already, but there is still a lot to do of course...
the name choice with the joysticks is super sensitive, that can be improved because in the end it is almost impossible to put the name well is too sensitive I think, I will test it, graphically it is very beautiful, beautifulYes, the build I uploaded a week ago worked already, but there is still a lot to do of course...