The last great Nintendo console

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The OP is a bit confusing. Do you mean 'best' or 'last great'? 'Last great' suggests that none of the subsequent consoles have been great, whereas 'best' means it's the best one in your opinion but that you could view later ones as also great.

IMO, the SNES is the best. The build quality, controls, library of games, gaming/graphical/sound/musical style of the time, all add up to the best console by Nintendo (or anyone) in my opinion. The next consoles, N64 and GC, seemed to be attempting to recreate the success of the SNES but never quite managed it IMO. The next great Nintendo home console after the SNES was, IMO, the Wii as it revolutionised gaming controls (though the motion control craze seems to have died down now), and also opened up gaming to a much wider audience.

The original Gameboy was a great handheld console. It really pioneered handheld gaming. I know there were prior handhelds, but Gameboy became synonymous with 'handheld games console' the way 'iPod' did for 'portable MP3 player'. The iterative improvements on the Gameboy were nice (mini/colour/advance) but the next great handheld after the original Gameboy was, IMO, the DS. Once again it introduced a novel control method and propelled gaming into a much wider audience. As with previous ranges, the 3DS was a nice enhancement but the 3D is a bit of a gimmick IMO and so the 3D models don't have the same greatness to me as the original DS.
 
So maybe dum question, or just a joke but can someone add the genesis blast processing to a snes emulator, or EVERYTHING ELSE SNES HAD BETTER THAN GENESIS to a genesis emulator? :P

Just asking if is even possible to make greater improvements to emulators than original systems.
 
The last truly great one? For me, probably the SNES, pretty much for the exact same reasons as the OP states. Pretty much everything about it was simply excellent for the time, good library, good hardware, good controllers. Sure it had it's share of shit titles, like all consoles do, but I could easily say it wasn't necessarily as bad as their newer lineups.

The N64 had some pretty great titles, but it's downfall was that there was like a whole 15 of them. The PS1 easily trumps the N64 in virtually every single way.

The GC has the same problem. Some really great titles, but it had very few of them compared to it's competition. Some of my favorite games are on the Gamecube, but the library was just so inadequate compared to the PS2 that it's hard to call it a "great" console overall.

The Wii is more of the same, but in a different light. Instead of having a teeny tiny library with a nice, sizable selection of good titles like it's two predecessors, it had an overwhelmingly large library full of casual crap with a moderate amount of great titles. You go and look at a list of best selling Wii games, and a good 80% of them are party games; Wii Play, Wii Fit, Wii Party, Just Dance, etc etc. A lot of bigger, multi-platform titles skipped the Wii altogether, or had to be severely gimped to accommodate the poor specs and the gimmicky motion controls which in turn made them simply worse games.

The Wii U was just a giant cluster fuck. Poorly spec'd console, piss poor third party support, first party titles took ages to come out between each other, the newest gimmick was trash and abandoned by most devs. Could've been ok, if Nintendo actually bothered fixing any of those issues.

Handhelds would be a different story, nearly all of Nintendo's handhelds have been fairly excellent (not counting the virtual boy).If I included handhelds in the mix, I'd probably say the GBA was the last great one, though the DS would be a very close second.

I don't think blast processing was a real thing... just marketing hype to try to outsell the SNES.
Blast Processing, while absolutely is a marketing ploy, actually was a "thing", too. The creator of the concept actually had an interview rather recently, around a year ago, where he explained what exactly "blast processing" meant. You can read the tl;dr here.
 
All things considered, the SNES is simply the best console they've made. NES is also great for similar reasons but SNES upped the quality.

When it comes to best games by Nintendo, the ones they made for the N64 are incredible and the best in my opinion, but the console itself was pretty flawed compared to the PS1, mainly its use of cartridges. Gamecube had a somewhat similar problem where it used mini-DVDs for god knows what reasons. I thought the Wii was a very interesting console as it managed to broaden the demographic in ways no other console had; people who usually had no interest in video games could play it and have fun with it. It had a nice library of games and was cheaper than PS3 and 360. Great console overall, despite being underpowered.

Then we have Wii U. The worst. Console itself isn't bad for what it is, but the dreadful presentation, weird design choices and lack of software on launch pretty much made this console a failure from the get-go. It tried being like the Wii without doing anything the Wii did.
 
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At the cost of 2/3 of the space of a regular DVD. But really though, the fact that the PS2 could play DVD movies was probably the biggest reason why it won that generation.
I'm not arguing for or against. You wondered why they used Mini-DVDs and now that question is answered.
 
The Gamecube's mini-DVDs reduced load times.
That's evident on the games as the loading times ran quicker than say, on PS2. Mini-DVDs on GameCube were pretty adorable too for the mini discs whereas Sega, Sony and Microsoft used normal CDs/DVDs for their games.

I do wonder if Killer 7 couldn't have run just as good on PS2 as it did on GC or the devs lazied out to make GC's completely superior.
 
The Gamecube's mini-DVDs reduced load times.
I thought the idea for those disc was to increase piracy protection as well. But maybe i was wrong. Then again i never heard of gamecube games getting backup loaders, excpt on wii with regular size disc as well as sd card iso. :unsure:
 
I would say wii is the last best console of Nintendo.It has many games including the gamecube games also.

SNES VC on 3DS.
BlargSNES even works better iirc.
Then again, you could argue that if you want 100% perfect playback of said old game that you're better off with the original hardware.

Really PSP was announced in 2003 and 3ds was announced in 2010.But i think psp has more graphics,games.
 
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I would say wii is the last best console of Nintendo.It has many games including the gamecube games also.



Really PSP was announced in 2003 and 3ds was announced in 2010.But i think psp has more graphics,games.

It's not about better graphics or better games.
It was about emulation on said console.
 
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Is not always about graphics, is about how good the game is, if it plays well and fun, keeps you entertained and wanting more to comeback later. is doing is job right. Remember, your not watching the game, your playing it. Only thing need tooo much over the top graphics is videos.

I am not saying graphics isn't important but it helps, you need to be able to see things, make decisions based on what can be seen, and tell them apart and also used for attracting people to your games. But 2d sprite based games still exist even if they look like more impressive nes games like shovel knight, guacemelee, Pier solar, shantae, and freedom planet. Is just how fun it is to play and what it offers. Most games go unnoticed cause of poor marketing and appeal to detail for graphics but is fun game to play if you give it a chance. Most people now and days don't appreciate 2d sprite games cause it doesn't look real enough. :P
 
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