Hacking The Definitive Guide to Wii U Hacking

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Hi guys, i am self hosting loadiine and its working ok using the definitive package. I understand the definitive package comes with loadiine gx2 v1? There is a V2 out also can i replace the elf files in the following folders with a V2 of loadiine?

upload_2016-3-4_10-21-46.png
 
  • Open Browser, Clear Savedata
  • Reopen Browser, open wj44.ml
  • Restart Wii U
--------------------- MERGED ---------------------------

i got this tip from wj44 on his ml website. worked really well for me. the link to this is at the bottom of the page, under the "Exploit does'nt work" link....worth a try...

--------------------- MERGED ---------------------------

all the latest stuff is in the "Kernel Examples", including the homebrew channel link....

Thanks mate, im actually trying to self-host, i have managed to get the index page up but ALWAYS get a black screen with white garbled specks on, every time. If i cant work out whats up i will try the wj44 route, the last series of sites i tried always froze, so I thought self hosting was a much higher success rate? Maybe i need to research more. I appreciate the reply!
 
no problem. i had the same as you, black screens with a few white pixels (EVERY TIME). occasionaly a black screen with NO pixels. then i saw that link, i tried it and it worked a treat. its a bad day when we can't help each other out......awe ra best....
 
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First, thank you all for this thread! Lots of great info!

I finally received my Skylanders WiiU (came with 1.02) After about 10 tries clicking on AIO Kernel through mongoose locally hosted files, I cleared my cookies on browser and it went though. Tested a game through loadine and it worked.

However, when it says press A for normal and B for loadline. when do you press the buttons? I never noticed any text asking me to hit A or B.
 
Last edited by JAWS_XS,
I asked this question in the Loadiine GX2 thread but seems like people there are busy troubleshooting and discussing compatibility , so my question ended up being buried without answer. Therefore I asked here.

How to manually add box cover for Loadiine GX2 public beta 1? I heelp a friend self host exploit sing old router without internet so he want s to find a way to add box cover.
 
Hi guys, i am self hosting loadiine and its working ok using the definitive package. I understand the definitive package comes with loadiine gx2 v1? There is a V2 out also can i replace the elf files in the following folders with a V2 of loadiine?
Yeah you can directly replace the files, or just make a different folder and open up the index.html and point it to the v0.2 folder for when it loads Loadiine. I had heard a lot of issues and some people getting it to work while others couldn't at all... so I haven't updated the DefinitivePackage with v0.2 until I hear/find that it's stable.

Thanks mate, im actually trying to self-host, i have managed to get the index page up but ALWAYS get a black screen with white garbled specks on, every time. If i cant work out whats up i will try the wj44 route, the last series of sites i tried always froze, so I thought self hosting was a much higher success rate? Maybe i need to research more. I appreciate the reply!
Just have to keep trying with clearing data/cookies and restarting, etc. Eventually you'll get the hacks to work instead of the freeze/garbage pixels.

First, thank you all for this thread! Lots of great info!

I finally received my Skylanders WiiU (came with 1.03) After about 10 tries clicking on AIO Kernel through mongoose locally hosted files, I cleared my cookies on browser and it went though. Tested a game through loadine and it worked.

However, when it says press A for normal and B for loadline. when do you press the buttons? I never noticed any text asking me to hit A or B.
No problem. :) Glad you got it to work so quickly. If you're using the DefinitivePackage and AIO Kernel, the first screen that comes up in the AIO Kernel should say "Press A for Normal. Press B for Loadiine" lol. But otherwise, you can just run Loadiine GX2 twice to play backups (first time does Kernel Exploit itself -- it's baked in, second time does actual Loadiine GX2 app).

I asked this question in the Loadiine GX2 thread but seems like people there are busy troubleshooting and discussing compatibility , so my question ended up being buried without answer. Therefore I asked here.

How to manually add box cover for Loadiine GX2 public beta 1? I heelp a friend self host exploit sing old router without internet so he want s to find a way to add box cover.
You can download the covers from gametdb.com (click on the cover to enlarge it a little, then right-click and save as)
The cover needs to be placed in SD:/wiiu/apps/loadiine_gx2/covers3d/
For example, my game is named Captain Toad Treasure Tracker [AKBE01] so I would need the cover named AKBE01.png in the above directory.
 
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No problem. :) Glad you got it to work so quickly. If you're using the DefinitivePackage and AIO Kernel, the first screen that comes up in the AIO Kernel should say "Press A for Normal. Press B for Loadiine" lol. But otherwise, you can just run Loadiine GX2 twice to play backups (first time does Kernel Exploit itself -- it's baked in, second time does actual Loadiine GX2 app).

Thanks! well when I'm in the browser and on the main page HomeBru. I can only use the stylus and pick the AIO Kernel. pressing A or B does nothing on the browser. do I click the AIO then something pops up?
 
Thanks! well when I'm in the browser and on the main page HomeBru. I can only use the stylus and pick the AIO Kernel. pressing A or B does nothing on the browser. do I click the AIO then something pops up?
Yes, after selecting the AIO Kernel Exploit from the list it should load to a black background with white text that gives you the option of either pressing A or B depending on what you want to run.
 
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Apologies for another "Wah! It's not working!" post from a new sign up, but have been trying to self diagnose the issue here for a few days with no success and I see that a few folk have mentioned the issue I am having on the interwebs, though haven't seen a solution.

I'm self hosting the definitive package via my Android phone using the KWS Server solution. I browse to the url via my 5.40 wiiu and am presented with the blue HomebrU menu, yet when I click the AIO Kernal Exploit I am given a white/blank browser window.

I have downloaded the exploit separately, tried browsing directly to payload532.html, downloaded the online exploits (my router is unbranded and an antique, doesn't have an option to block by url in it's firewall options) and am still having the same results - empty browser window.

Is there something I have missed here? If I try to run Loadiine I get an Error code 112-1209 "Unable to load file" (presumably due to the exploit not running) and the Update Deleter returns a "No Directory Listing" message.

Have tried clearing cookies and save data and the same result.

Would be great if anyone has a handle on what's up, but if not I guess I will hang on for an alternate method.

Ta!
 
Hi,
How i use the Update Deleter?
I Load the Normal Kernel and use the Update Deleter from exploit.wiiubrew.net.
After load the Deleter the Homemenu-Window plops in.And now?

Bye+
 
Apologies for another "Wah! It's not working!" post from a new sign up, but have been trying to self diagnose the issue here for a few days with no success and I see that a few folk have mentioned the issue I am having on the interwebs, though haven't seen a solution.

I'm self hosting the definitive package via my Android phone using the KWS Server solution. I browse to the url via my 5.40 wiiu and am presented with the blue HomebrU menu, yet when I click the AIO Kernal Exploit I am given a white/blank browser window.

I have downloaded the exploit separately, tried browsing directly to payload532.html, downloaded the online exploits (my router is unbranded and an antique, doesn't have an option to block by url in it's firewall options) and am still having the same results - empty browser window.

Is there something I have missed here? If I try to run Loadiine I get an Error code 112-1209 "Unable to load file" (presumably due to the exploit not running) and the Update Deleter returns a "No Directory Listing" message.

Have tried clearing cookies and save data and the same result.

Would be great if anyone has a handle on what's up, but if not I guess I will hang on for an alternate method.

Ta!
I'm guessing you need a MP4 of it for 5.4.0, since that's Yellows8's exploit? Nobody has ever worked with me to confirm/deny the DefinitivePackage working for it or not.

Hi,
How i use the Update Deleter?
I Load the Normal Kernel and use the Update Deleter from exploit.wiiubrew.net.
After load the Deleter the Homemenu-Window plops in.And now?

Bye+
That's all. It runs in the background and then goes to the Home Menu. It's been said that it may need to be ran a few times before it actually works though.
 
Hi!

I have some problems here.

The Loadiine Gx2 v0.2 apparently works fine but:

- Super Mario 3D World crashs after level 1-1 (with error 199-9998)
- Shovel Kinght crashs after the first boss, with a message like "stamp dump" or anything like that
- Zelda Wind Waker apparently works fine, but the saves are erased if I close the Miimaker

Someone could help me?

Infos:

Wii U Deluxe version 5.3.2
MicroSD Kingston class 4 8Gb
Server: WKS on Moto X 2014
 
Hi!

I have some problems here.

The Loadiine Gx2 v0.2 apparently works fine but:

- Super Mario 3D World crashs after level 1-1 (with error 199-9998)
- Shovel Kinght crashs after the first boss, with a message like "stamp dump" or anything like that
- Zelda Wind Waker apparently works fine, but the saves are erased if I close the Miimaker

Someone could help me?

Infos:

Wii U Deluxe version 5.3.2
MicroSD Kingston class 4 8Gb
Server: WKS on Moto X 2014
That's why I still only have Loadiine GX2 v0.1 in the DefinitivePackage - it's stable. :) I'd make that inquiry in the Loadiine GX2 thread where they're currently working out bugs with v0.2.

You could also try reformatting your SD card and re-adding the games. Make sure to back up your save data first if you try that.
 
Last edited by fiveighteen,
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Hey guys,

maybe a stupid question, but how important are the details from the cover/disc (i am searching for a game to update my console from 4.1.0 to 5.3.2)?

In case of SSB: WUP P AXFP 2324331T Made in Japan
I found an auction, but the number is 2323640T. (German Release)

Can I buy it or is it impossible to say "definitely yes"?
 
Last edited by BlumCoLe,
Hey guys,

maybe a stupid question, but how important are the details from the cover/disc (i am searching for a game to update my console from 4.1.0 to 5.3.2)?

In case of SSB: WUP P AXFP 2324331T Made in Japan
I found an auction, but the number is 2323640T. (German Release)

Can I buy it or is it impossible to say "definitely yes"?
Impossible to say definitely yes. It seems, to me, that the bottom of the disc is a better indicator of the FW. See the 3 USA region discs to see what I mean. 00 was 5.2.0, but there's also 02 and 04 in the wild.

EDIT: I just realized that I made an assumption that SSB was 5.3.2 for some dumb reason... I forgot that it was 5.2.0 for USA and is probably the same for EUR! Sorry about that. You should probably look for a different game with 5.3.2.
 
Last edited by fiveighteen,
Impossible to say definitely yes. It seems, to me, that the bottom of the disc is a better indicator of the FW. See the 3 USA region discs to see what I mean. 00 was 5.2.0, but there's also 02 and 04 in the wild.

EDIT: I just realized that I made an assumption that SSB was 5.3.2 for some dumb reason... I forgot that it was 5.2.0 for USA and is probably the same for EUR! Sorry about that. You should probably look for a different game with 5.3.2.
i think....splatoon (definately) yoshis woolly world and kirby and the ??? paintbrush....sorry missing bit of the name escapes me....

--------------------- MERGED ---------------------------

i think....splatoon (definately) yoshis woolly world and kirby and the ??? paintbrush....sorry missing bit of the name escapes me....
EDIT.....These are European Versions but i think theyre the same.....
 
i think....splatoon (definately) yoshis woolly world and kirby and the ??? paintbrush....sorry missing bit of the name escapes me....

--------------------- MERGED ---------------------------


EDIT.....These are European Versions but i think theyre the same.....
Yeah the lists are in the OP under "Which games have 5.3.2 on them?" :) Idk why I automatically thought SSB EUR was 5.3.2, my mistake.

USA:
Splatoon
Mario Party 10
LEGO Jurassic World
Yoshi's Woolly World

EUR:
Splatoon
Mario Party 10
LEGO Jurassic World
Yoshi's Woolly World
Shovel Knight
Kirby and the Rainbow Paintbrush
Legend of Kay Anniversary
 
EDIT: I just realized that I made an assumption that SSB was 5.3.2 for some dumb reason... I forgot that it was 5.2.0 for USA and is probably the same for EUR! Sorry about that. You should probably look for a different game with 5.3.2.
Ok, thank you ...nice, that my question helped to reveal the little mistake. :P
Too bad that it's not possible to check the update file on PC, before we will insert it in the WiiU.

...better I'm searching for another game.
But at the moment I don't know if it's clever to update the console because yesterday I found a post (don't know where), which said, that it's better to stay on 5.2.0 for IOSU exploit.
Maybe it was an old post ...cannot find it again, was randomly find.

What else, for now my first WiiU keeps it 4.1.0 ...thanks for the GUIDE.
 
Last edited by BlumCoLe,

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